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S C A V E N G E R 003

S C A V E N G E R 003. Erik vs Chris. Erik. Chris. > > >. > > >. US ARMY SPECIAL FORCES (GREEN BERET) 2003 – present. US ARMY SPECIAL FORCES (GREEN BERET) 1985 – present. On time. 0800 leadership talk scavenger explained 0930 startex scavenger hit list 1200 lunch stop

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S C A V E N G E R 003

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  1. S C A V E N G E R 003

  2. Erik vs Chris Erik Chris > > > > > > US ARMY SPECIAL FORCES (GREEN BERET) 2003 – present US ARMY SPECIAL FORCES (GREEN BERET) 1985 – present

  3. On time 0800 leadership talkscavenger explained 0930 startex scavenger hit list 1200lunch stop 1300start team competition 1600finish

  4. Agenda 1GoRuck Mission 3 Rules Facts 2Scavenger Tradecraft Modules Mission Planning Steps Solicitation Casing Elements Steps Dead Drops 3Assessment

  5. Agenda 1GoRuck Mission 3 Rules Facts 2Scavenger Tradecraft Modules Mission Planning Steps Solicitation Casing Elements Steps Dead Drops 3Assessment

  6. Statement IT’S ALL ABOUT WHAT WE LOVE:PEOPLE. USA MANUFACTURING. THE MILITARY. LOCAL PRIDE. DOGS. AND THE FINER THINGS IN LIFE, LIKE BEER. Jason, Founder of

  7. T L C T EAMWORK L EADERSHIP C OMMUNICATION

  8. Teamwork T EAMWORK

  9. Leadership L EADERSHIP

  10. Communication C OMMUNICATION

  11. Teamwork T EAMWORK

  12. Leadership L EADERSHIP

  13. Communication C OMMUNICATION

  14. Master the Fundamentals respect trust validation discipline courage EXCELLENCE commitment loyalty compassion integrity authenticity solidarity honesty

  15. Outside the box

  16. you play to …

  17. Agenda 1GoRuck Mission 3 Rules Facts 2Scavenger Tradecraft Modules Mission Planning Steps Solicitation Casing Elements Steps Dead Drops 3Assessment

  18. 3 Rules always look cool always neverget lost never ifyou get lost, always look cool if

  19. 3 Rules alwayslook cool IRON SHARPENS IRON “As , so one man sharpens another.”

  20. 3 Rules neverget lost Focus FOCUS on the FUNDAMENTALS CONTROL COMPETENCE COLLABORATION

  21. 3 Rules neverget lost

  22. 3 Rules if you get lost, always look cool Be. Positive. Wise. Creative.

  23. Agenda 1GoRuck Mission 3 Rules Facts 2Scavenger Tradecraft Modules Mission Planning Steps Solicitation Casing Elements Steps Dead Drops 3Assessment

  24. Fact #1: Murphy’s Law If you perceive that there are four possible ways in which a procedure can go wrong, and circumvent these, then a fifth way, unprepared for, will promptly develop. Whenever you set out to do something, something else must be done first. Left to themselves, things tend to go from bad to worse. You never run out of things that can go wrong. Nature always sides with the hidden flaw. Every solution breeds new problems. Murphy

  25. Fact #2: The Best Team Wins make any experience MY experience make MY experience OUR experience

  26. Agenda 1GoRuck Mission 3 Rules Facts 2Scavenger Tradecraft Modules Mission Planning Steps Solicitation Casing Elements Steps Dead Drops 3Assessment

  27. Value added to you (and your team) Live A Unique Experience Designed By Green Berets And Intel Officers Gain Skills In Teamwork, Leadership and Communication By Doing Receive Individual And Group Assessment Feedback Enjoy A High Cadre To Participant Ratio

  28. Rules Remain with your team at all times. All modes of transportation are allowed EXCEPT private vehicular transport. Any contact with law enforcement or security personnel, let the cadre handle it.

  29. Agenda 1GoRuck Mission 3 Rules Facts 2Scavenger Tradecraft Modules Mission Planning Steps Solicitation Casing Elements Steps Dead Drops 3Assessment

  30. Agenda 1GoRuck Mission 3 Rules Facts 2Scavenger Tradecraft Modules Mission Planning Steps Solicitation Casing Elements Steps Dead Drops 3Assessment

  31. Mission Planning: Solicitation • gather information • know when to walk away • develop a plan { Success } • building rapport

  32. Casing - Steps to Follow • identify the problem develop a plan • delegate responsibilities { Solution } • brief back execute always look cool

  33. Agenda 1GoRuck Mission 3 Rules Facts 2Scavenger Tradecraft Modules Mission Planning Steps Solicitation Casing Elements Steps Dead Drops 3Assessment

  34. all about YOU - Assessment

  35. Ready?

  36. Set. Go!

  37. The End. { Or the Beginning}

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