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Image Quilting for Texture Synthesis and Transfer. Alexei A. Efros William T. Freeman. Outline. Previous Work Image Quilting Texture Transfer Conclusion. p. Efros & Leung ’99. non-parametric sampling. Pixel Based method Good Results Very Slow. Input image. Synthesizing a pixel.
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Image Quilting for Texture Synthesis and Transfer Alexei A. Efros William T. Freeman
Outline • Previous Work • Image Quilting • Texture Transfer • Conclusion
p Efros & Leung ’99 non-parametric sampling • Pixel Based method • Good Results • Very Slow Input image Synthesizing a pixel
Chaos Mosaic [Xu, Guo & Shum, ‘00] • Process: 1) tile input image; 2) pick random blocks and place them in random locations 3) Smooth edges input idea result Used in Lapped Textures [Praun et.al,’00]
Chaos Mosaic [Xu, Guo & Shum, ‘00] • Does not work for structured textures input result
Image Quilting • Uses the method of taking blocks of the input image, but, instead of randomly placing the blocks, it finds a set of best matches. • The matches are found by calculating the error between two overlapping blocks. • Last it finds the best cut between overlapping sections of all the blocks.
Three Methods Image Quilting uses the minimum error boundary cut method.
2 _ = overlap error min. error boundary Minimal error boundary overlapping blocks vertical boundary
Failures (Chernobyl Harvest)
Texture Transfer • Takes a source texture and pastes its onto the target object.
Source correspondence image Target correspondence image Source texture Target image
+ =
Conclusion • Image quilting is a simple method that works well. • The method is also much faster than previous pixel based methods.