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DESIGNING ESRI’S VECTOR TILE BASEMAPS

DESIGNING ESRI’S VECTOR TILE BASEMAPS. Wesley Jones Andy Skinner. Overview. Session will look at the provided esri vector basemaps Explain the design decisions View the result. Advantages of Vector. Size Processing time Versatility Simplicity Standardization Still combine with Raster

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DESIGNING ESRI’S VECTOR TILE BASEMAPS

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  1. DESIGNING ESRI’S VECTOR TILE BASEMAPS Wesley Jones Andy Skinner

  2. Overview • Session will look at the provided esri vector basemaps • Explain the design decisions • View the result

  3. Advantages of Vector • Size • Processing time • Versatility • Simplicity • Standardization • Still combine with Raster • Customization

  4. The Basemap Set Andy Skinner

  5. High Content / High Saturation Basemaps and reference maps These maps are designed to have impact, and to work as reference maps as well as base maps. They include: • The Street Map (with and without hillshade) • The Street Map hybrid * • The Night Map

  6. The Street Map • Works well for transportation subjects • Works well with Qualitative Points • Not so good for Quantitative data.

  7. The Street Map • With and without relief

  8. The Street Map (Night) • Designed to be used in low light conditions

  9. Low Content / Low Saturation These maps are designed to be as neutral as possible, with a minimum of content. They include: • Light Gray Canvas Map • Dark Gray Canvas Map • They work with all types of data… • … as long as there is enough content.

  10. The Light Gray Canvas Map • Most of the content is concentrated in the bottom 30% of the tonal range

  11. The Dark Gray Canvas Map • Most of the content is concentrated in the top 30% of the tonal range

  12. High Content / Medium Saturation Basemaps These maps are designed to … They include: • The Topographic Map • The Navigation Map • The Street Map Hybrid*

  13. The Topo Map • Multi Directional Hillshade • Updated Design • More content coming

  14. The Hybrid Map • New* • Imagery

  15. The Navigation Map • Retina display • New

  16. Customization • One data source • Change colours • Turn features on and off • Change boundaries • Change language

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