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Explore the surrealism in visual blending through 2D morphing, with examples from movies and films. Learn about the field morphing technique and its extensions, as well as the potential for precise timing and smoothing. Discover how controlling immovable parts and defining areas automatically can enhance animation quality. Future work includes exploring extensions to 3D during motion capture.
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Visual Blending using 2D Morphing SK Semwal J Ohya* I Semwal B Bikker University of Colorado, Colorado Springs *ATR, Japan
Visual Surrealism • 1917 by Guillaume Apollinaire • Dream like quality • Super realism writing, verbally or any other means of thought • Extends to animation
Introduction • Images indistinguishable from reality: • Nadia Thanlmann (human forms) • Badler (Human forms) • Many examples from movies and films
Motivation • 2D Morphing • Surrealism evident in Morphing (Willow) • Field Morphing technique
Extensions from Field Morphing • Multiple segments define an area which remains constant • Polygonal extents provides consistent morphing with ghosting reduction
Results • Precise timing can be achieve • Smoothing introduces “lag”
Summary • Results are more realistic as we can control some immovable parts during morphing • Multiple line segments and their choice determine the quality of animation
Future Work • Defining the areas automatically • Extensions to 3D during motion capture