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Encounters with Tech: Space, Silence and Empathy. Shift Happens. http://youtu.be/6-ueOorEAQw. Re-thinking Learning: The 21 st Century Learner. http ://youtu.be/c0xa98cy-Rw. Conducttr http://www.tstoryteller.com/case-study-categories/education. http://www.youtube.com/watch?v=YADbPYJNGOg.
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Shift Happens http://youtu.be/6-ueOorEAQw
Re-thinking Learning: The 21st Century Learner http://youtu.be/c0xa98cy-Rw
Conducttr http://www.tstoryteller.com/case-study-categories/education
RICHARD III’s CAR PARK SILENCE MEMORY EMPATHY Scenario: A skeleton found beneath a Leicester car park has been confirmed as that of English king Richard III. The car park is likely to become a site of great interest. How might you use digital media to engage people with the various narratives associated with the king.
TOWER OF LONDON SILENCE MEMORY EMPATHY Scenario: The Tower’s visitors are many and varied. Choose one visitor or education group and design a digital tool that will help them access one of the Tower’s more difficult heritages
IMPERIAL WAR MUSEUM NORTH MEMORY SILENCE Scenario: IWM North is known as much for its architecture as for its collections. How might you use digital media to engage people with the various emotional resonances of the museum space. Remember, you can use inside and/or outside the building. EMPATHY
STONEHENGE MEMORY SILENCE EMPATHY Scenario: The true meaning of this ancient creation is unknown. How might digital media help visitors to explore the options and really engage with he space? Was Stonehenge a temple for sun worship, a healing centre, a burial site or perhaps a huge calendar? How did our ancestors manage to carry the mighty stones from so far away and then, build this amazing structure?
BRITISH MUSEUM MEMORY EMPATHY SILENCE Scenario: The BM’s visitors are many and varied. Choose one visitor or education group and design a digital tool to help them explore the contested ownership of The Elgin Marbles.