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A multi -user augemented reality board game. Bart Gerard Mentor: Sten Govaerts Promotor: Prof. Erik Duval. Overview. Why board games? Goals Paper prototype 1 Statistics Schedule Questions ?. Why board games?. Initial ideas : A multi -user augmented reality … … reality game
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A multi-user augementedreality board game Bart Gerard Mentor: Sten Govaerts Promotor: Prof. Erik Duval
Overview • Why board games? • Goals • Paper prototype 1 • Statistics • Schedule • Questions?
Why board games? • Initialideas:A multi-user augmentedreality… • … reality game • … guided tour (nature/city/museum) • … board game
Why board games? • Reason • BoardGameGeek(http://boardgamegeek.com/user/bartg12345) • Setup time • Automatic rulechecking • Tutorial • Playeraidduring game • Total immersion • Complexity
Mansions of Madness • 2-5 players • Semi-cooperative • 1 keeper • 1-4 investigators
WhyMansions of Madness? • Story driven • H.P. Lovecraft • Long setup time • Hugerulebook • Complex • Unknown
Goals • Research • Bringpeopletogether • Immersiveexperience • Expandable
Goals • Practical • Support for beginners, … • Complete • Limit setup time • Limit learning curve • Simultaneousplay • Secret information / actions
Examples Smallworld
Examples Smallworld(http://itunes.apple.com/us/app/small-world-for-ipad/id364165557?mt=8)
Examples Puerto Rico
Examples Puerto Rico HD foriPad(http://itunes.apple.com/us/app/puerto-rico-hd/id438437326?mt=8)
Examples STARS - A Ubiquitous Computing Platform for Computer AugmentedTabletopGames (http://www.ipsi.fraunhofer.de/ambiente/paper/2003/magerkurth_stars_ubicomp03_new.pdf)
Solution? AR! • Every user 1 iPad • Real board tiles • Real pawns(?) • No 3D -> 2D
Paper prototype 1 • Focus • Gameplay / interaction • Notyet • Completeness • Playeraid
Paper prototype 1 • 4 parts • Setup • Investigator turn • Keeper turn • Bonus
Setup • Objective • Start the game on twoiPads.1 iPad has to run an investigator application1 iPad has to run the keeper application
Investigator turn • Objective • Find first clue card.
Investigator turn Target Info: Stats, skills, … Explore Cards
Keeper turn • Objective • Usemythos card toannoy investigator • Use keeper action card tosummoncultists
Bonus • Objective • Find information of other investigators • Find information about the keeper
Paper prototype 1 • Evaluation • Record • Think aloud • Questionnaire
Paper prototype 1 • Average SUS score: 75
Paper prototype 1 • Problems • Mix traditional UI en tangible UI • No support yet • Uncleartransitions • Information and action buttons alltogether
Statistics • Total: 290u30m • Literature: 115u25m • Implementation: 71u • Design: 40u • Evaluation: 18u30m • Report: 15u • Meetings: 5u • Rest (blogging, tweeting, …): 25u25m
Statistics • # Blogposts: 18 • # Tweets: 23 • # Comments: 11
Schedule • 2 jan - 6 feb: Implementation • 10 feb - 20 feb: Finish literaturestudy • 21 feb - 26 feb: Scientificarticle • 27 feb - 18 mar: Test andevaluationapplication v1.0 • 19 mar - 1 apr: Report andpresentation • 2 apr - 10 apr: Finish textabout prototypes andapplication v1.0 • 16 apr - 22 apr: Create poster • 23 apr - 13 may: Adapt, test andevaluateapplication v2.0 • 14 may - 8 jun: Write, write, ...