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Homework / Exam

Homework / Exam. Finish up K&R Chapters 3 & 4 Starting K&R Chapter 5 Next Class HW4 due next class Go over HW3 solutions. Review. An automatic variable is one normally declared inside the braces of a function:

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Homework / Exam

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  1. Homework / Exam • Finish up K&R Chapters 3 & 4 • Starting K&R Chapter 5 Next Class • HW4 due next class • Go over HW3 solutions

  2. Review • An automatic variable is one normally declared inside the braces of a function: • The scope of the variable is private to the function (accessible within the function braces) • It cannot be referenced from outside the braces • It appears on the stack when the function is called and disappears when the function returns • Undefined (i.e. garbage) value unless explicitly initialized in the source code • It doesn't hold a value between invocations

  3. Review • A static variable is declared inside the braces of a function (with keyword static): • The scope of the variable is private to the function (accessible within the function braces) • It cannot be referenced from outside the braces • It does NOT appear on the stack • It is guaranteed to be initialized to zero • It keeps its value across function invocations

  4. Review • An external variable is one declared outside the braces of any function in the file: • It is accessible by any function in the file • It is private to the file unless you declare same variable name with type "extern" in another file. • It does not appear on the stack • It is guaranteed to be initialized to zero • It holds its value across all function invocations • This “global” variable can be troublesome!

  5. Review • An external static variable is declared outside of any function (with keyword static), • It is accessible by any function in the file • It is private to the file and cannot be referenced from another file (not even by using “extern”) • It does not appear on the stack • It is guaranteed to be initialized to zero • It holds its value across all function invocations • Safer than global variable (like class variable)

  6. Register Variables • Declaring a variable as a "register" variable is an advisory to the compiler to keep the normal location of the variable in a register, if possible • Gives extra speed for frequently modified variables. • There are a limited number of registers in machine (where arithmetic is usually performed -- have to load register from memory location of variable, perform increment/decrement, store value back). • Undefined (i.e. garbage) value unless explicitly initialized in the source code

  7. Register Variables void f(int n) void f(register int n) { { int i; register int i; for (… ;… ; i++, n--) for ( ... ; ... ; i++, n--) /* during each pass */ /* during each pass */ LD r1, &i INC r1 (i held in r1) INC r1 DEC r2 (n held in r2) ST r1, &i LD r1, &n DEC r1 ST r1, &n

  8. Register Variables • Advisory only, because number of registers is quite limited, and only in creating the code is it clear what is best. Still, it usually works. • A static variable cannot be register type (use register for all time). Can only have automatic variables and formal function parameters (treated like local variables) as register variables. • A pointer points to a position in memory. If n is a register variable, can't use “address of”  &n!

  9. C Preprocessor • Inclusion of other files – usually .h files #include “filename.h” • Simple macro substitution #define name substitute text • Macro substitution with arguments #define square(A) ((A)*(A)) enclose in ( )s n = square(x) + 1;  n = ((x)*(x)) + 1; • Conditional inclusion

  10. Macros • Macros do not understand C expressions. They are only doing precise character substitution. • Macro substitution with arguments – bad example #define square(A) A*A If you write in program: n = square(p+1); Macro will be replaced by: n = p+1*p+1; Not what you expected

  11. Macros • Macro must be defined on a single line • Can continue a long definition to the next line using backslash character (\) #define exchg(t, x, y) {t d; d = x; x = y;\ y = d;} • The \ simply tells compiler the following line is a continuation of same logical line

  12. Macros • This macro invokation exchg (char, u, v) • will be turned into the following text string (shown one statement per line for clarity) {char d; /* Note: d is defined locally within block */ d = u; u = v; v = d; }

  13. Macros • Function calls are CALL BY VALUE (can't modify calling program’s argument values inside function unless pointers are passed) • This is NOT true for Macros, because statements within a Macro expansion act like in-line code! • Frequently used Macro may take more memory than a function, but does not require call/return and stack frames! (Macro will usually execute faster)

  14. Macros • Substitutions are not done within quotation marks. • If we want to print out the variable makeup of an expression and then the value (e.g., x/y = 17.2), it doesn't work to do it like this: #define dprint(expr) printf("expr = %f\n", expr) dprint(x/y); • We want: “x/y = 17.2” printed but, it expands as: printf ("expr = %f\n", x/y);

  15. Macros • However, using a special convention with the # character. When we define: #define dprint(expr) printf(#expr " = %g\n", expr) • The special form #expr means: • Do substitution for the macro “expr” • Put quotes around result • Now if we write: dprint(x/y); • this expands as: printf("x/y" " = %g\n", x/y); /* two strings concatenated */

  16. Conditional Inclusion • Gives control of when precompiler directives such as #define or #include are executed • It’s done before compilation with conditionals that are meaningful at that time • Conditionals work for any C statements in their scope, and can be used to drop unneeded code (and save memory space) under some conditions

  17. Conditional Inclusion • #if (with conditions such as !defined(SYM) • #ifdef SYM (like saying #if defined(SYM) • #ifndef SYM (like saying #if !defined(SYM • #elif (like else if) • #else (like else) • #endif (end scope of originating #if)

  18. Conditional Inclusion • A software release might need different .h header files included for different O/S's • Before main() we might define: #define SYSV 100 #define BSD 101 • For a specific system (say SYSV) we write: #define SYSTEM SYSV

  19. Conditional Inclusion • Define .h file symbolic constants conditionally: #if SYSTEM == SYSV #define HDR "sysv.h" #elif SYSTEM == BSD #define HDR "bsd.h" #else #define HDR "default.h“ #endif #include HDR

  20. Conditional Inclusion • Another reason for using conditionals is that some .h files include other headers recursively. It might happen as a result that we include two header files that both recursively include the same .h file • This can lead to a compiler warning, maybe even an error, if the a function prototype appears twice during a compilation • We DON’T want to include declarations contained in a .h file twice. These conditionals achieve this, when placed inside a header named xxx.h

  21. Conditional Inclusion #ifndef XXX_HDR #define XXX_HDR /* note we don't need to give a value here */ /* next time XXX_HDR will be defined so #ifndef will fail */ . . . (contents of .h file go here) #endif /* XXX_HDR */

  22. Recursion, K&R Section 4.10 • Any C function may call itself recursively, either directly or after intermediate function calls • Each time a call is made, a new frame is placed on the stack, containing passed arguments, a position to return to, and automatic variables (if any) int factorial (int n) { return (n > 1) ? n * factorial (n - 1) : 1 } • Programmer must ensure the recursion terminates!

  23. Recursion, Stack Frames Stack Pointer • Stack during recursion: int result = factorial (3); factorial (3) factorial (2) factorial (1) Stack Pointer Stack Pointer 3 Stack Pointer 2 3 1 2 3

  24. Recursion, Performance • Time relative to while/for loops • Calling/creating stack frame takes a lot of time • Returning/removing stack frame costs time, too • Memory relative to while/for loops • Stack frames eat up memory  need large space! • In non-virtual memory system  stack overflow? • Recursion is rarely used in hard real-time and/or embedded systems for these reasons

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