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PowerPoint Presentation. Publisher The Goodheart-Willcox Co., Inc. Tinley Park, Illinois. Chapter 6. CADD Commands and Functions. Chapter 6 Overview. Introduction Drawing Commands Editing and Inquiry Commands Display Control Commands Dimensioning Commands Drawing Aids
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PowerPointPresentation PublisherThe Goodheart-Willcox Co., Inc.Tinley Park, Illinois 1
Chapter 6 CADD Commands and Functions 2
Chapter 6 Overview • Introduction • Drawing Commands • Editing and Inquiry Commands • Display Control Commands • Dimensioning Commands • Drawing Aids • Colors and Linetypes • Blocks and Attributes • 3D Drawing and Viewing Commands 3
Learning Objectives • List several general categories of commands used in popular CADD programs. • Sketch an example of linear, angular, and leader dimensioning. • Explain drawing aids. • Discuss the purposes of colors, linetypes, and layers in typical CADD programs. (continued) 4
Learning Objectives • Explain layer naming conventions as related to architectural drawings. • Describe 3D drawing. • Explain rendering. • Explain animation. 5
Introduction • CADD is a powerful tool, but you have to know how to use it. • Commands are the instructions you provide to the software to achieve the end result. • Several general groups of commands are common to most CADD software. 6
Introduction • Command groups include: • Drawing commands. • Editing commands. • Display control commands. • Dimensioning commands. • Drawing aid commands. • Names may vary between software, but the functions are the same. 7
Introduction • There may be more than one way to enter a command: • From a pull-down menu. • From toolbars that contain buttons. • Typing on the command line. • From a tablet menu. • The method of entry is unimportant with respect to the function of the command. 8
Drawing Commands • Drawing commands form the foundation of any CADD program. • These commands allow you to create objects on the screen. • The most basic drawing command is the LINEcommand. • Many CADD programs automate the creation of certain objects. 9
Drawing Commands • LINE command is the most frequently used command because it is the basic element in most drawings. Generally, you can enter coordinates or endpoints on the screen. 10
Drawing Commands • DOUBLE LINE command is useful in creating walls on floor plans or where parallel lines are required. Generally, you can set the distance between the double lines. 11
Drawing Commands • CIRCLE command automates the creation of a circle object. You can generally select from several common methods of defining a circle. 12
Drawing Commands • An arc is a portion of a circle. The ARCcommand automates the creation of an arc. 13
Drawing Commands • The RECTANGLE command automates the process of creating a square or rectangle. At least two methods are generally provided for constructing a rectangle. 14
Drawing Commands • The POLYGON command generates a regularpolygon. This command can create an object with three or more sides. 15
Drawing Commands • The TEXT command adds text to a drawing. Most CADD packages provide several standard text fonts to choose from. 16
Drawing Commands • The HATCH command is used to hatch an area of a drawing. Hatching is used in section views and as exterior building materials and topographical features. 17
Editing and Inquiry Commands • Editing commands allow you to modify drawings in several ways. • Inquiry commands list database records; calculate distances, areas, and perimeters; and convert points to absolute coordinates. • Editing and inquiry commands include: • ERASE,UNDO,MOVE, COPY,MIRROR, ROTATE, FILLET,CHAMFER,EXTEND, ARRAY,SCALE,LIST,DISTANCE, AREA. 18
Editing Commands • The ERASE command removes selected objects from the drawing. • The UNDO command reverses the last command. • The MOVE command allows objects to be moved, but does not change orientation or size. 19
Editing Commands • The COPY command is used to place copies of selected objects at specified locations. 20
Editing Commands • The MIRROR command creates a mirror image of an object. 21
Editing Commands • The ROTATE command is used to alter orientation of an object. 22
Editing Commands • The SCALE command changes the size of objects. • Some CADD programs are parametric. • The FILLET command places fillets and rounds on the drawing. • A fillet is a smoothly fitted internal arc. • Around is an exterior arc. 23
Editing Commands • The FILLET command creates fillets and rounds. 24
Editing Commands • The CHAMFER command places a straight line between edges. • The EXTEND command is used to lengthen an object to a boundary edge. • The ARRAY command makes multiple copies of an object in a rectangular or circular pattern. 25
Editing Commands • This illustration was developed using the ARRAY command. 26
Inquiry Commands • The LIST and PROPERTIEScommands show properties related to an object. • The DISTANCE command measures the length and angle between two points. • The AREA command calculates the area of an enclosed space. 27
Inquiry Commands • The AREA command was used to calculate the area of this enclosed space. 28
Display Control Commands • Display control commands are used to control how a drawing is shown on the screen. • They control the position and magnification of the screen window. • They save views for later use. • These commands are used to redraw or “clean up” the screen. 29
Display Control Commands • Display control commands include: • ZOOM • PAN • VIEW • REDRAW • REGENERATE 30
Display Control Commands • The ZOOM command increases or decreases the magnification factor, which changes the apparent size of objects on the screen. • The PAN command moves the drawing in the display window from one location to another; it does not change the magnification factor. 31
Display Control Commands • This illustration demonstrates how the PANcommand works. (Eric K. Augspurger; print courtesy of SoftPlan Systems, Inc. ) 32
Display Control Commands • The VIEWcommand speeds the process of switching between views. • The REDRAW command “cleans up” the display by removing marker blips, etc. • The REGENERATE command recalculates objects in the drawing and redraws the screen. 33
Dimensioning Commands • Drawings must show lengths, distances, and angles. • One of the advantages of using CADD is automated dimensioning. • Basic dimensioning commands include: • LINEAR –RADIUS • ANGULAR –LEADER • DIAMETER 34
Dimensioning Commands • LINEAR: Measures a straight line distance. • ANGULAR: Measures the angle between two nonparallel lines. • DIAMETER: Measures the distance across a circle through its center. • RADIUS: Measures the distance from the center of an arc to a point on the arc. • LEADER: Provides for a specific note. 35
Dimensioning Commands • Various dimensions appear on this drawing. 36
Drawing Aids • Drawing aids are designed to speed up the drawing process and maintain accuracy. • Grids range from display grids or viewport ruler to various forms of snap. • Drawing aids commands include GRID, SNAP, and ORTHO. 37
Drawing Aids • GRID. A display gridis a visual guideline in the viewport much like the lines on graph paper. Dots are also used to show the grid. 38
Drawing Aids • SNAP • Snap is a function that allows the cursor to “grab” certain locations on the screen. • Two types: grid snap and object snap. • ORTHO • Ensures that all lines drawn are orthogonal (vertical or horizontal) in the drawing plane. 39
Drawing Aids • LAYER • Alayeris a virtual piece of paper on which objects are placed. • Objects on layers may or may not be visible. • Managing layers is a function of CADD. • Layers may or may not be plotted. • Layer naming/usage standards are useful. • Consistency is very important. 40
Colors and Linetypes • Object display color is an important tool. • Color helps visually catalog objects in a drawing. • Adopt a standard for color usage. • The Alphabet of Lines • Always follow the Alphabet of Lines. • Linetypes are assigned to objects. • Linetypes may be assigned by layer. 41
Blocks and Attributes • Blocks are special objects (symbols) inserted into the drawing. • Blocks save time by reducing work. • A symbols library is a collection of blocks. • An attribute is text information saved with a block when it is inserted into a drawing. • Attributes can be assigned when the block is created. 42
Blocks and Attributes • This window block contains attributes, which have values assigned. 43
Blocks and Attributes • This is the AutoCAD command sequence for inserting the block shown in the previous slide and assigning attribute values. 44
3D Drawing and Viewing Commands • Early CADD programs were 2D only. • 3D capabilities were added later. • Isometric and perspective drawings. • 3D modeling capabilities. • 3D modeling capabilities allow you to design, model, and analyze an object within the computer. 45
Isometric Drawing • An isometric drawing is a traditional 2D pictorial drawing. It shows a 3D representation, but is really two dimensional. 46 (Eric K. Augspurger)
3D Modeling • A type of 3D drawing is called 3D modeling. This is “true” 3D where objects are created with a width, depth, and height. 47 (Eric K. Augspurger)
3D Modeling • Two basic types: surface and solid. • Surface modeling draws a skin over a wireframe. • The skin has no thickness. • A wireframe represents edges on the models. • Solid modelingcreates objects by generating a volume. • Can be analyzed for mass, volume, etc. 48
3D Views • CADD software that is 3D-capable typically has a HIDE command to remove lines that are not visible. • Most software provides for view rotation to see features better. 49
Rendering Commands • Rendering is the ability to shade or color the model . • Rendering has traditionally been done by hand. • The MATERIAL command is used to apply surface textures to 3D objects. • The RENDER command is used to “color” the object. 50