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Basic camera angles. 8. 7. 6. 5. 4. 3. PICTURE START. The camera affects what each shot means. There are four main things to think about: • framing and what's in the picture. • where the camera is positioned . • how the lens is used. • whether the camera moves.
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PICTURE START
The camera affects what each shot means. There are four main things to think about: • framing and what's in the picture. • where the camera is positioned. • how the lens is used. • whether the camera moves.
XCU - Extreme Close Up This shot is intended to reveal an enhanced emotive response to an onscreen event or uncovers a plot point.
CU - Close Up This is used to read emotion or reaction. Like the XCU it is usually to enhance an emotive response or to reveal something key.
A standard shot commonly used for dialogue. The angle focuses on what the character is saying. MS - Medium Shot/Talking Head/Head and Shoulders
M2S - Medium 2 Shot A common establishing shot for a dialogue before switching to OSSR.
LS - Long Shot Another common conversation establishing shot. It shows who is having the conversation and importantly, the location in one shot.
OSS - Over Shoulder Shot This is the standard shot for a dialogue sequence.
OH - Over Head Not so common a shot, but one used for psychological impact, say if the meeting is illicit.
This shot is another crane or balcony speciality. It allows a 3rd person perspective and allows for more background in theshot. HA - High Angle/Birds Eye View
The Low Angle givesan impression of greatness or power. Varying degrees of this angle will enable a sense of the imposing and authority. LA - Low Angle/Worms Eye View
The Dutch tilt is used to create an air of psychological trauma. This angle is often used when the script demands horror or unbalance of character. DUTCH TILT
Finally, you should always consider the framing of your shot. Use the concept known as ‘ Rule of Thirds’ to do this.