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Web Usability. A simple illustration. Example: WebVoyage Timeout Utility. Lets an opac user know how much time is remaining in session (bottom bar) A pop-up enables user to restart timer and/or session Created by Jim Robinson, Tarrant County College
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Web Usability A simple illustration
Example: WebVoyage Timeout Utility • Lets an opac user know how much time is remaining in session (bottom bar) • A pop-up enables user to restart timer and/or session • Created by Jim Robinson, Tarrant County College • Consists of JavaScript apps & a Cascading Style Sheet (CSS) • Open source, therefore configurable
Lots of web usability advice out there Just one of many, many, many, books…
Usability Guidelines1 (for this exercise) • Krug’s first law of usability: “Don’t make me think!” • Close contender to first law: “Get rid of half the words on each page, then get rid of half of what’s left.” • Fact of life #1: “We don’t read pages. We scan them.” • From Steve Krug’s “Don’t Make Me Think: A Common Sense Approach to Web Usability” 2nd Edition
Guidelines #2 1 • Keep your texts short • Users scan text and pick out keywords... • From Jakob Nielsen’s “Designing Web Usability”
Usability Guidelines1 (for this exercise) • Krug’s first law of usability: “Don’t make me think!” • Close contender to first law: “Get rid of half the words on each page, then get rid of half of what’s left.” • Fact of life #1: “We don’t read pages. We scan them.” • From Steve Krug’s “Don’t Make Me Think: A Common Sense Approach to Web Usability” 2nd Edition
Web usability - applied “We don’t read pages, we scan them.” 22 words “Don’t make me think!” Which button should I click? • Aesthetics • Removed table border • Even spacing Button text 6 words One (self explanatory) choice "Get rid of half the words on each page, then get rid of half of what’s left."
Web usability - applied 22 words “Don’t make me think!” Which button should I click? 4 words One (self explanatory) choice