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A comparison of DADL Conversations and CORBA’s Interface Definition Language

A comparison of DADL Conversations and CORBA’s Interface Definition Language. Cheng Tan chengtan@cs 12/2/98. Project Goals. See how conversations in DADL are different from CORBA IDL To explore the architectural implications of an early focus on conversations

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A comparison of DADL Conversations and CORBA’s Interface Definition Language

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  1. A comparison ofDADL Conversationsand CORBA’sInterface Definition Language Cheng Tan chengtan@cs 12/2/98

  2. Project Goals • See how conversations in DADL are different from CORBA IDL • To explore the architectural implications of an early focus on conversations • Look at good conversation design

  3. CORBA IDL • Language for interface description • Adornments for parameters • Adornments for function synchronicity • Using IDL is not much different from declaring a class’s public interface in C++ • Fundamentally, no new paradigm

  4. DADL Conversations • Conversations add a temporal dimension to component interactions • Glue that binds components together • Reusable unit of interaction that is independent of the things that interact • Conversations maintain the abstraction of the components • Different from traditional programming where connection mechanisms are chosen very early on

  5. Architectural Implications • Postpone object or component level commitments during design time • Traditionally, conversation is the by product of functionality • Object commitments tend to be of the sort that make reuse or change more difficult • Early in design, it is often easier and more productive to deal with component interactions without committing to objects that support them

  6. Conversational Patterns • We’re most familiar with decomposition to the level of simple transactions - interrogation, delegation • Look for fundamental qualities imparted to systems by various interconnection strategies • Look at more complex conversational models and draw from them - SMTP, HTTP • Types • Goal oriented • Negotiated / deal making / bidding • Collaborative, multiway • Good conversational patterns may drive or suggest architectural choices

  7. Conclusions thus far • Productive to focus on conversational aspect of design from the start • Nice way to encapsulate features, services and responsibilities without knowing, caring about, committing to, revealing or representing particular objects • Promising avenue for component reuse

  8. References • Burback, R. – A Distributed Architecture Definition Language, 1997. • Buschmann, F. (ed) – Pattern Oriented Software Architecture: A System of Patterns, John Wiley, 1996. • Knapik, M. and Johnson, J. – Developing Intelligent Agents for Distributed Systems, McGraw Hill, 1998. • Orfali, Harkey and Edwards – The Essential Distributed Objects Survival Guide, Van Nostrand Reinhold, 1994. • Szyperski, C. – Component Software, ACM Press, 1998. • Wong, C. – Web Client Programming, O’Reilly & Associates, 1997. • DARPA EDCS – http://www.sei.cmu.edu/community/edcs

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