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Chapter 4: Accelerated Motion in a Straight Line

Chapter 4: Accelerated Motion in a Straight Line. 4.1 Acceleration 4.2 A Model for Accelerated Motion 4.3 Free Fall and the Acceleration due to Gravity. Chapter Objectives. Calculate acceleration from the change in speed and the change in time.

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Chapter 4: Accelerated Motion in a Straight Line

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  1. Chapter 4: Accelerated Motion in a Straight Line 4.1 Acceleration 4.2 A Model for Accelerated Motion 4.3 Free Fall and the Acceleration due to Gravity

  2. Chapter Objectives • Calculate acceleration from the change in speed and the change in time. • Give an example of motion with constant acceleration. • Determine acceleration from the slope of the speed versus time graph. • Calculate time, distance, acceleration, or speed when given three of the four values. • Solve two-step accelerated motion problems. • Calculate height, speed, or time of flight in free fall problems. • Explain how air resistance makes objects of different masses fall with different accelerations.

  3. acceleration acceleration due to gravity (g) air resistance constant acceleration delta (Δ) free fall initial speed m/s2 term terminal velocity time of flight uniform acceleration Chapter Vocabulary

  4. Inv 4.1 Acceleration Investigation Key Question: How does acceleration relate to velocity?

  5. 4.1 Acceleration Acceleration is the rate of change in the speed of an object. Rate of change means the ratio of the amount of change divided by how much time the change takes.

  6. 4.1 Acceleration in metric units • If a car’s speed increases from 8.9 m/s to 27 m/s, the acceleration in metric units is 18.1 m/s divided by 4 seconds, or 4.5 meters per second per second. • Meters per second per second is usually written as meters per second squared (m/s2).

  7. 4.1 The difference between velocity and acceleration • Velocity is fundamentally different from acceleration. • Velocity can be positive or negative and is the rate at which an object’s position changes. • Acceleration is the rate at which velocity changes.

  8. 4.1 The difference between velocity and acceleration • The acceleration of an object can be in the same direction as its velocity or in the opposite direction. • Velocity increases when acceleration is in the same direction.

  9. 4.1 The difference between velocity and acceleration • When acceleration and velocity have the opposite sign the velocity decreases, such as when a ball is rolling uphill.

  10. 4.1 The difference between velocity and acceleration • If both velocity and acceleration are negative the speed increases but the motion is still in the negative direction. • Suppose a ball is rolling down a ramp sloped downhill to the left. • Motion to the left is defined to be negative so the velocity and acceleration are both negative. • The velocity of the ball gets LARGER in the negative direction, which means the ball moves faster to the left.

  11. 4.1 Calculating acceleration • Acceleration is the change in velocity divided by the change in time. The Greek letter delta (Δ) means “the change in.” Change in speed (m/sec) a = Dv Dt Acceleration (m/sec2) Change in time (sec)

  12. 4.1 Calculating acceleration • The formula for acceleration can also be written in a form that is convenient for experiments.

  13. Calculating acceleration in m/s2 A student conducts an acceleration experiment by coasting a bicycle down a steep hill. A partner records the speed of the bicycle every second for five seconds. Calculate the acceleration of the bicycle. • You are asked for acceleration. • You are given times and speeds from an experiment. • Use the relationship a = (v2 – v1) ÷ (t2 – t1) • Choose any two pairs of time and speed data since the change in speed is constant. • a = (6 m/s 4 m/s) ÷ (3 s – 4 s) = (2 m/s) ÷ (-1 s) • a = −2 m/s

  14. 4.1 Constant speed and constant acceleration Constant acceleration is different from constant speed. If an object is traveling at constant speed in one direction, its acceleration is zero. Motion with zero acceleration appears as a straight horizontal line on a speed versus time graph.

  15. 4.1 Uniform acceleration Constant acceleration is sometimes called uniform acceleration. A ball rolling down a straight ramp has constant acceleration because its speed is increasing at the same rate. Falling objects also undergo uniform acceleration.

  16. 4.1 Constant negative acceleration Consider a ball rolling up a ramp. As the ball slows down, eventually its speed becomes zero and at that moment the ball is at rest. However, the ball is still accelerating because its velocity continues to change.

  17. 4.1 The speed vs. time graph for accelerated motion • In this experiment, velocity and acceleration are in the same direction. • No negative quantities appear, and the analysis simply uses speed instead of velocity.

  18. 4.1 Slope and Acceleration Use slope to recognize acceleration on speed vs. time graphs. Level sections (A) on the graph show an acceleration of zero. The highest acceleration (B) is the steepest slope on the graph. Sections that slope down (C) show negative acceleration (slowing down).

  19. Calculating acceleration • You are asked for maximum acceleration. • You are given a graph of speeds vs. time. • Use the relationship a = slope of graph • The steepest slope is between 60 and 70 seconds, when the speed goes from 2 to 9 m/s. • a = (9 m/s – 2 m/s) ÷ (10 s) • a = 0.7 m/s2 The graph shows the speed of a bicyclist going over a hill. Calculate the maximum acceleration of the cyclist and calculate when in the trip it occurred.

  20. Chapter 4: Accelerated Motion in a Straight Line 4.1 Acceleration 4.2 A Model for Accelerated Motion 4.3 Free Fall and the Acceleration due to Gravity

  21. Inv 4.2 Accelerated Motion Investigation Key Question: How does acceleration relate to velocity?

  22. 4.2 A Model for Accelerated Motion • To get a formula for solve for the speed of an accelerating object, we can rearrange the experimental formula we had for acceleration.

  23. In physics, a piece of an equation is called a term. One term of the formula is the object’s starting speed, or its initial velocity (v0) The other term is the amount the velocity changes due to acceleration. 4.2 The speed of an accelerating object

  24. Calculating speed A ball rolls at 2 m/s off a level surface and down a ramp. The ramp creates an acceleration of 0.75 m/s2. Calculate the speed of the ball 10 s after it rolls down the ramp. • You are asked for speed. • You are given initial speed, acceleration and time. • Use the relationship v = v0 + at • Substitute values • v = 2 m/s + (0.75 m/s2)(10 s) • v = 9.5 m/s2

  25. 4.2 Distance traveled in accelerated motion • The distance traveled by an accelerating object can be found by looking at the speed versus time graph. • The graph shows a ball that started with an initial speed of 1 m/s and after one second its speed has increased.

  26. 4.2 Distance traveled in accelerated motion • The area of the shaded rectangle is the initial speed v0 multiplied by the time t, or v0t. • The second term is the area of the shaded triangle.

  27. 4.2 A Model for Accelerated Motion • It is possible that a moving object may not start at the origin. • Let x0 be the starting position. • The distance an object moves is equal to its change in position (x – x0).

  28. Calculating position from speedand acceleration • You are asked for distance. • You are given initial speed and acceleration. Assume an initial position of 0 and a final speed of 0. • Use the relationship v = v0 + at and x = x0 + v0t + 1/2at2 • At the highest point the speed of the ball must be zero. Substitute values to solve for time, then use time to calculate distance. • 0 = 2 m/s + (- 0.5 m/s2)(t) = - 2 m/s = - 0.5 m/s2 (t) t = 4 s • x = (0) + (2 m/s) ( 4 s) + (0.5) (-0.5 m/s2) (4 s)2 = 4 meters A ball traveling at 2 m/s rolls up a ramp. The angle of the ramp creates an acceleration of - 0.5 m/s2. What distance up the ramp does the ball travel before it turns around and rolls back?

  29. 4.2 Solving motion problems with acceleration • Many practical problems involving accelerated motion have more than one step. • List variables • Cancel terms that are zero. • Speed is zero when it starts from rest. • Speed is zero when it reaches highest point • Use another formula to find the missing piece of information.

  30. Calculating position from timeand speed A ball starts to roll down a ramp with zero initial speed. • You are asked to find the length of the ramp. • You are given v0 = 0, v = 2 m/s at t = 1 s, t = 3 s at the bottom of the ramp, and you may assume x0 = 0. • After canceling terms with zeros, v = at and x = ½ at2 • This is a two-step problem. First, calculate acceleration, then you can use the position formula to find the length of the ramp. • a = v ÷ t = (2 m/s ) ÷ (1 s ) = 2 m/s2 • x = ½ at2 = (0.5)(2 m/s )(3 s )2 = 9 meters After one second, the speed of the ball is 2 m/s. How long does the ramp need to be so that the ball can roll for 3 seconds before reaching the end?

  31. Calculating time from distanceand acceleration • You are asked to find the time and speed. • You are given v0 = 0, x = 440 m, and a = 6 m/s2; assume x0 = 0. • Use v = v0 + at and x = x0 + v0t + ½ at2 • Since x0 and v0 = 0, the equation reduces to x = ½at2 • 440 m = (0.5)(6 m/s2) (t)2 • t2 = 440 ÷ 3 = 146.7 s t = 12.1 s A car at rest accelerates at 6 m/s2. How long does it take to travel 440 meters, or about a quarter-mile, and how fast is the car going at the end?

  32. Chapter 4: Accelerated Motion in a Straight Line 4.1 Acceleration 4.2 A Model for Accelerated Motion 4.3 Free Fall and the Acceleration due to Gravity

  33. Inv 4.3 Free Fall Investigation Key Question: What kind of motion is falling?

  34. 4.3 Free Fall and the Acceleration due to Gravity An object is in free fall if it is moving under the sole influence of gravity. Free-falling objects speed up, or accelerate, as they fall. The acceleration of 9.8 m/s2 is given its own name and symbol—acceleration due to gravity (g).

  35. 4.3 Free fall with initial velocity • The motion of an object in free fall is described by the equations for speed and position with constant acceleration. • The acceleration (a) is replaced by the acceleration due to gravity (g) and the variable (x) is replaced by (y).

  36. 4.3 Free fall with initial velocity • When the initial speed is upward, at first the acceleration due to gravity causes the speed to decrease. • After reaching the highest point, its speed increases exactly as if it were dropped from the highest point with zero initial speed.

  37. 4.3 Solving problems with free fall • Most free-fall problems ask you to find either the height or the speed. • Height problems often make use of the knowledge that the speed becomes zero at the highest point of an object’s motion. • If a problem asks for the time of flight, remember that an object takes the same time going up as it takes coming down.

  38. Calculating height from the time of falling • You are asked for distance. • You are given an initial speed and time of flight. • Use v = v0 - gt and y = y0 + v0t - ½ gt2 • Since y0 and v0 = 0, the equation reduces to x = -½ gt2 • y = - (0.5) (9.8 m/s2) (1.6s)2 • y = -12.5 m (The negative sign indicates the height is lower than the initial height) A stone is dropped down a well and it takes 1.6 seconds to reach the bottom. How deep is the well? You may assume the initial speed of the stone is zero.

  39. 4.3 Air Resistance and Mass The acceleration due to gravity does not depend on the mass of the object which is falling. Air creates friction that resists the motion of objects moving through it. All of the formulas and examples discussed in this section assume a vacuum (no air).

  40. 4.3 Terminal Speed You may safely assume that a = g = 9.8 m/sec2 for speeds up to several meters per second. • The air resistance from friction increases as a falling object’s speed increases. • Eventually, the rate of acceleration is reduced to zero and the object falls with constant speed. • The maximum speed at which an object falls when limited by air friction is called the terminal velocity.

  41. Anti-lock Brakes • Antilock braking systems (ABS) are standard on most new cars and trucks. • If brakes are applied too hard or too fast, a rolling wheel locks up, which means it stops turning and the car skids. • With the help of constant computer monitoring, these systems give the driver more control when stopping quickly.

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