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Production. Game Trailer. Game Trailer Team Introduction Team’s Work Distribution What is Augmented Reality? Our Game Cost and Revenue Projection Game Demo Q & A. Contents. Team members Desmond Aw (Leader) Poy Chin Sheng Kuoh Chee Hwee Lim Zhen Ben. Team Introduction.
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Game Trailer • Team Introduction • Team’s Work Distribution • What is Augmented Reality? • Our Game • Cost and Revenue Projection • Game Demo • Q & A Contents
Team members • Desmond Aw (Leader) • Poy Chin Sheng • KuohCheeHwee • Lim Zhen Ben Team Introduction
A digital display that blended virtual graphics, audio and other sense enhancements onto a physical reality. • Top 10 emerging technologies • Not limited to Marker but also Image and face detection What is Augmented Reality?
Sushinobi • Augmented Reality • “Casual” Genre • Japanese Theme • Cute “Chibi” Graphics • Sushi, Ingredients, Restaurant • “Byte Size”, easy to digest, easy to play Our Game
ESRB Rating ‘E’ for Everyone. • Children and young people of age 6 and above • Casual Gamers (Female) • Medical Sector (i.e. Hospital) • People with mental/movement restriction, can help with their physiotherapy needs. • PC Gamers Our Game (Target Market)
Top Performing Rivals • Wii Play (Hajimete no Wii in Japan) • Sold 26.71 million copies worldwide (2009) • Rayman Raving Rabbit: Tv Party • Made 1 million sales in 10 weeks worldwide (2008) • WarioWare: Smooth Moves • 4 Best-Selling in USA (Jan 2007) • Sold 63, 954 copies in 4 days after release (Japan) Our Game (Rivals)
Settings: Ninja World (Honoka Village) • Ninjas have been arrogant thinking they’re the best in culinary. Oblivious to outside world • Rumor says the Samurais are as good. • 4 selectable character leads • Train at the academy (our game demo) • Venture out into the world to gain the World Number 1 Sushi Chef title. Our Game (Storyboard)
Easy to play • Doesn’t induce stress to players • Only one goal (Earn as much points as possible within time limit) • Catch Ingredients, Make Sushi, Deliver Correct Sushi Orders • Character selected has not much impact on outcome of the game demo Our Game (Game-play)
Programmers (2) • 1 Lead Programmer • 1 Programmer • 2D/3D Artist (1) • Level Designer (1) • Softwares • Photoshop, Flash, LightWave3D, 3ds MAX • Printer Cost Projection
Suggested Retail Price • W. 2.0 Mega pixel Web-camera and Packaging (SGD$49.95) • Digital download copy (SGD$15.90) • Need to sell 3878 copies to break even (Take roughly 10 weeks) • Estimate total sales of 30,000 copies • Total revenue = SGD$477,000 • After cost deduction = SGD$415,341.02 Revenue Projection
FLARToolKit • Adobe Flash CS4 Professional • 3ds MAX • LightWave3D • Adobe Photoshop Programming (Lib, softwares)
Marker Object follows Marker • Collision between game objects and markers • Frame Per second • Code functions are done in different frames to reduce computation • Reduction of computation for graphics also applies Programming Issues
Any Questions? Q & A
THANK YOU VERY MUCH!