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Motivation and Job Design. MGMT 550, Spring 2000 Maggie Kolkena. Check-In. Learning Application: apply the reading to your world Rate your job: on a scale from 1-10 how well is your job designed?. Objectives. Review theories of motivation Examine elements of job design
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Motivation and Job Design MGMT 550, Spring 2000 Maggie Kolkena
Check-In • Learning Application: apply the reading to your world • Rate your job: on a scale from 1-10 how well is your job designed?
Objectives • Review theories of motivation • Examine elements of job design • Introduce Socio-Tech design • Analyze real jobs • Communication in Virtual Teams
Attribution Theory and Motivation • Perception is reality • Managers perceive that one thing or another motivates an employee • Attribution Theory: one’s beliefs influence our actions
Higher Order Needs Basic Needs Maslow’s Hierarchy of Needs Self-Actualization Needs Ego/Self-esteem Needs Social Needs Security Needs Physiological Needs
Higher Order Needs Basic Needs Herzberg’s Motivator-Hygiene Theory Factors that contribute to job DISSATISFACTION Factors that contribute to job SATISFACTION Hygiene Motivators
Goal Setting Theory • Locke and Latham’s High Performance Cycle • MBO
Rewards and Motivation • Extrinsic and intrinsic rewards: Gainsharing • Kerr: The Folly of Rewarding A While Hoping for B • Alfie Kohn: Punished by Rewards
Inputs Design Components Outputs Individual Effectiveness e.g. performance, absenteeism, job satisfaction, personal development Org Design Group Design Personal Characteristics Skill Variety Autonomy Task Identity Task Significance Feedback: Results Cummings and Worley
Org Design and Job Design Environment: Customer (needs) – Technology (assets required to compete) – Organization Requirements: Strategy (value proposition, goals) – Skills (individual, team and institutional) - Task Design: Structure (roles, integrating mechanisms) - Systems (methods, computer systems etc) - Staff (experts) - Social Design: Style (work habits) – Shared values (beliefs) –
Background of Socio-Tech • Tavistock and the Redfield experiments • Trist:Organization Choice • Davis: job centered approach • Emerged when traditional job design focused more on the task requirements
Social Requirements Technological Requirements Goal: JOINT OPTIMIZATION Socio-Tech
Growth Needs High Social Needs Low Social Needs High Growth Needs Low Social/Psychological Requirements
High Task Uncertainty Low Technical Interdependence High Technical Interdependence Low Task Uncertainty Technological Requirements
High Growth Needs & Task Uncertainty Low Technical Interdependence & Social Needs High Technical Interdependence & Social Needs Low Growth Needs & Task Uncertainty Socio-Tech Requirements • Job Enrichment: • Variety & discretion • Feedback • Challenge • Self-Regulating Groups: • Task differentiation • Task control • Boundary control • Traditional Job Design: • Low variety • Low discretion • Routinized • Traditional Group Design: • Specified roles • External supervision • Planned interaction
Application • From equal size teams around the “worst” jobs • Analyze the job using models from Chapter 4, Cummings & Worley and/or Socio-Tech • Develop recommendations to improve the job • Present your work
Research on Virtual Teams • Working face-to-face is necessary to form relationships and to become familiar with one another’s work style and temperament. • Valuable and informal team-building sessions occur outside business hours. • Informal meetings help team members’ size up each other. • "It’s important to develop some level of trust and relationship before you can move into electronic communication," says a Lotus representative. • Some companies regularly have a face-to-face "bonding fest" to kickoff a new project that will be completed by virtual team members. Geber, B. (1995, April). Virtual Teams
Trust on Virtual Teams • A "new sociology of organizations • “Swift trust" • De-emphasizes the interpersonal dimensions • Based initially on broad categorical social structures and later on action“ • Professional reputation and integrity of the team members that warrants trusting each other right from the outset. (Jarvenpaa & Leidner, 1998)
Knowledge (interpreted information) Data Information (organized data) Knowledge Management
Knowledge Management & Virtual Teams • Needs • Sharing information to build trust • Making tacit knowledge explicit • How to Operationalize? • Organization priority (Chevron: "the single most important employee activity“) • Incent • Others?