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Chapter 4 : Descriptive Approaches “ What workers really do ”. 홍 승 권. Contents. Purpose Descriptive approaches: Current practice Why descriptive approaches are not enough? Existing techniques for getting around the task-artifact cycle
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Chapter 4 : Descriptive Approaches“What workers really do” 홍 승 권
Contents • Purpose • Descriptive approaches: Current practice • Why descriptive approaches are not enough? • Existing techniques for getting around the task-artifact cycle • An alternative way of getting around the task-artifact cycle
Purpose • Using Four cases • To illustrate the important contributions of descriptive approaches • To identify additional dimensions that must be considered in work analysis • Descriptive approach • One of possible means to investigate intrinsic work constraint, rather than an end itself • Computer-based information systems should not be designed based solely on studies of currents. → Formative Approach
Scope of descriptive approaches • Descriptive WA is accomplished by conducting field studies that • document the practical challenges that workers actually face on the job • and the practices that workers have developed to cope with those challenges • Europe VS America • 30 years tradition in Europe • Task VS Activity • Task : Official actions that are prescribed to workers. (Normative approach) • Activity : Informal actions that workers actually perform in practice (Descriptive Approach) • There are many different perspectives in descriptive approaches → 4 categories • A case study from situated action • A case study from naturalistic decision making • A case study from activity theory • A case study from distributed cognition
A case study from situated action • Suchman (1987) • Anthropologist • 두 명의 사무직원이 phototype 지원시스템을 사용하면서 photocopying machine를 조작할 때 어떻게 협업하고 interact하는지 조사 • Conversation 분석 • 사람들 사이의 대화는 기계와 사람 사이의 대화를 이해하는 초석 • Theoretical Foil • Artificial intelligence approach to planning • The same perspective to the instruction based approach
Suchman(1987) 의 결과 • An instruction-based approach is constrained by limitation on the designers’ ability to predict any users’ action • 작업자들은 지원시스템과 복사기에 나타나는 메시지에 대한 그럴듯한 다른 해석을 했다. • 더구나 작업자들은 지원시스템에서 고려하지 못한 상황을 직면하게 되었다. • Suchman said that purposeful actions are inevitably “situated actions” • Situated actions are responding to “local interactions contingent on the actor’s particular circumstances • 결론 : Actual behavior is far from the rational ideal
A case study from naturalistic decision making • Klein(1989) • Experimental Psychologist • 시간압박과 책임감 하에서 소방업무를 수행하는 소방 지휘관의 의사결정과정에 대한 조사 • Retrospective naturalistic studies • 평균 23년의 유 경험자들에게 중요하고 일상적이지 않은 사건들을 서술하도록 요청 • Theoretical Foil • Classical decision making : To follow a thorough and rational approach • 여러 개 평가척도설정, 각 척도의 가중치 산정, 대안들 비교
Klein(1989) 의 결과 • 그들의 경험에 따라 상황을 판단하고 행동을 결정 • Why experts “go with the flow” • 분석적이고 규정에 의해 일련의 행위를 선정할 수 있는 시간이 없음 : Too laborious mental deliberations. • Not to find optimal action, but to find satisfactory action (feasible, timely and cost-effective) • 경험자이고 전문가이기 때문에, 환경 속에 informative cues 를 인지할 수 있는 지각능력이 있으며. Action의 선택도 경험에 의해 선택 • 환경 속에 informative cues 를 인지할 수 있고, 이 Cue들에 의해 특정상황을 효과적이고 선택적으로 인지할 수 있다. 이것은 그들에게 친밀한 분류 방법이다. • 상황을 인지할 수 있기 때문에, 그들은 과거의 경험에 비추어 적절한 action이 무엇인지 안다. • 경험의 의존하기 때문에 종종 그들이 인지한 첫번째 대안이 행동 가능한 action이 된다.
Klein(1989) 의 결과 • Recognition-Primed Decision-making (RPD) • 소방지휘관은 그들의 경험으로, 효과적이고 시의적절한 방법으로 상황을 인지(recognize)할 수 있다. • 그리고 situation assessment를 관련 행동으로 연계 시킨다. • 결론 : Actual decision making is far from the normative approach prescribed by classic decision theory
A case study from activity theory • Bødker(1991) • Computer scientist • The participatory design of computer–based systems • UTOPIA Project • 작업자들이 어떻게 목표를 달성하는지를 조사하기 위해 Descriptive task analysis를 수행하였음. • 미래장치개발을 위해 요구 스팩 설정, 프로토타입 개발 및 시험 • 각 단계에서 사용자 참여 • Theoretical Foil • Anglo-American approach to HCI
Bødker(1991) 의 결과 • She wanted to find a systematic framework • Thus, to adopt activity theory originated from the psychology of Soviet union
Bødker(1991) 의 결과 • Activity theory could be adapted to the practical needs of HCI and its concepts provided a good descriptive understanding of the idea collected during UTOPIA • Activity theory is the study of goal-directed activity • Instead of focusing on the device, goal-focus • Goal focus의 의미 • 도메인의 semantic에 대한 깊은 이해가 요구됨 • Goal-oriented activity는 문화, 사회적 context내에서 도구를 갖고 수행된다. • Goal-oriented activity는 사람의 기술과 전문성을 이해해야 하고, 시스템은 기술과 전문성의 향상을 돕는다. • 종합적으로, context-conditioned variability
A case study from distributed cognition • Hutchins (1995) • Anthropologist • Field study of current practice in the domain of ship navigation • On the navigation bridge of a number of US Navy ships at sea • To understand the nature of human cognition in naturalistic settings • Theoretical Foil • Physical symbol system hypothesis (PSSH) • Such as digital computer, human cognition involves mental information processing driven by well-defined rules and representations stored in human memory.
Hutchins(1995) 의 결과 • Information processing are not confined to the brain, but are instead distributed spatially across individuals and artifacts and temporally as a function of the history of a particular culture. • Workers frequently accomplished task goals, not in isolation through mental information processing, but as a functional team through mutual coordination of their actions • Cognition “in the wild” is an emergent activity that is not completely specified ahead of time. • Historical influence of cultures were very important. Many useful artifacts and many of the practices were adapted products of navigational experience. → Not a strict mental activity mechanically performed by an individual.
Comparison of four case studies 참고문헌 : Simonsen and Kensing (1997), Suchman (1995)
Importance of current practice • 4가지 사례의 차이점 • 다른 배경을 갖은 연구자들에 의해 수행 • 다른 적용분야(영역) • Theoretical foil 이 다름 • 4가지 사례의 공통점 • It is the enormous value of conducting descriptive studies of work in representative or naturalistic settings • Converging characterization of human work • Context-conditioned variability의 중요성 • Human work는 strong social components를 갖는다. • Work is also seldom solely focused on internal mental processing because worker create tools: reducing the burden on scare cognitive resources. • Current work practices are shaped by historic cultural factors. • Time pressure and other constraint하에서 작업을 하지만, 경험을 통해 업무수행에 필요한 전문지식을 쌓는다.
Implications for work analysis • Work analysis framework must include at least five dimensions of work • Work domain analysis 필요 • 친숙하지 않은 사건을 다루기 위해 information requirements를 식별하기 위해… • Constraint-based task analysis 필요 • 작업목표를 flexible, situated manner로 달성하는데 도움을 주는 information requirements를 식별하기 위해 … • Effective Strategies의 분석 필요 • 특정 도메인에서 일어나는 어떤 사건을 다시 일으킬 수 있는 메커니즘을 식별하기 위해… • Social and organizational factors를 분석할 필요 • Computer based information system를 만든다는 것은 새로운 조직구조를 만드는 것 –각 개인역할, 팀의 조직, 구성원간의 교신 등 • 요구되는 다양한 Workers’ competences(적성,능력) 식별 • 전문가 행동을 지원하고, skill acquisition을 지원하는 정보시스템을 설계하기 위해…
Why descriptive approaches are notenough: The task-artifact cycle • Limitations of basing design solely on current practice • Are these limitations recognized? • From descriptive analysis to design implications: The track record • People are adaptive : the task-artifact cycle • Summary
Limitations of basing design solely on current practice • Intrinsic Work Constraints • Constraints on achieving work goals, independent of any particular device • These constraints are an inherent part of work in a particular domain • IWC delimit the actions that are required to get the job done • Current Work Practices • Current practice is device-dependent
Current Work Practices Intrinsic Work Constraints Currently Unexplored Possibilities Functional Actions Workaround Activities Why computer-based information systems should not be designed to support current practices.
Direction of computer-based information systems design • Currently unexplored actions may require too much time, computational effort, memory demands or knowledge with the existing device. • Then if with the existing information systems, workers may simply decides to omit this tasks • If the requisite computer support were provided, these unexplored possibilities could very well become a productive part of workers’ practices
Implications • Computer-based information systems should ideally be designed to support intrinsic work constraints, not just current work practices • Two reasons • We do not want to base our design on the workaround activities that are vestiges of poor device design • We want to support currently unexplored possibilities. • Work analysis는 현 작업보다는 intrinsic work constraints를 식별하는 것이다. 그러나 이것이 descriptive studies의 무용론을 이야기 하는 것은 아니다. • The point is that future designs should go beyond current practice by removing unwanted inefficiencies and by adding new functional possibilities.
Are these limitations recognized? • Limitations of Descriptive Analysis • Benyon (1992) : “Embodying current practice in future systems is a fundamental error” • Beyer and Holtzblatt(1998), Holmqvist(1991) • However, • The analysis of current practices should be viewed as one of several possible means to investigate work constraints, rather than an end in itself
From descriptive analysis to design implications: The track record • Social science • 현 상황 분석에는 적절하지만, 새로운 정보 시스템 설계에는 부적절 • Activity theory • The descriptive nature of activity theory make it difficult to develop a novel design • Francophone ergonomics community • Human factors community
Requirements Identification Workers’ Tasks Design of Artifacts Possibilities for Work Practices People are adaptive : the task-artifact cycle • Task-artifact cycle (Carroll et al. 1991) • 현재 work practice를 기준으로 requirements가 만들어지고 artifact를 디자인한다. • 현장에 배치되면 새로운 work practice가 만들어진다.
People are adaptive : the task-artifact cycle • If we conduct a descriptive work analysis to understand workers’ current tasks, we will identify requirements that could be used to design a new artifact
Existing techniques for getting around the task-artifact cycle • Rapid prototyping and iterative user testing • To create prototypes of new designs and evaluate them by having workers use them • The end goal is to iteratively maximize the overlap between the two sets • The subset of workaround activities becomes smaller and smaller • The subset of currently unexplored possibilities becomes smaller and smaller • Scenario-based design (Carroll et al. 1991) • Analytical techniques for trying to achieve the same objective ↔ Empirical way • Scenarios provide a means for analytically evaluating “Simulated future work”
New Requirements A2 T1 T2 T3 A3 A1 New Possibilities Limitations: The problems of device-dependence and incompleteness • Strong device dependence • A dog chases its tail : continuous iteration process • Incompleteness • Scenarios representation is incomplete : the number and range of tasks • Limitation by the ingenuity and creativity of the designer • EX) Accident data
An alternative way of getting around the task-artifact cycle : Modeling intrinsic work constraints • Completeness : The need for models Models provides a more systematic and explicit basis for work analysis
Device-independence : focusing on intrinsic work constraints (1) • Model what? • There are many different entities that could be modeled • To find a way escaping from the regress by the task-artifact cycle • To find the set of intrinsic work constraints ↔ Not including workaround activities
Device-independence : focusing on intrinsic work constraints (2) • Work analysis methods should not prespecify the follows • Existing set of sensors • Contents and structure of the database • Functionality of the automation • Allocation of functions between computer and workers • Allocations of job responsibilities • Appearance and structure of the interface • Workers’ competences • Because each issues is a point of design leverage → inheriting the vestiges of the old
Device-independence : focusing on intrinsic work constraints • The following decisions should be made based on the findings obtained from the work analysis • What information should be gathered • How it should be organized • How to automated • What to automated • How to organize work • How to display information • How to train operators • Ways of identifying intrinsic work constraints • Studying the structure of the work domain : identify efficient tasks and novel strategies • Analytical model (e.g. Operation research) • Current practice
Summary • What type of work analysis is appropriate for complex sociotechnical systems? • Normative approaches • Strong limitation • Descriptive approaches • Limitation • Task-artifact cycle: inherit the deficiencies of current practice • To overcome the cycle, prototyping and scenario method • These limitations can be directly addressed by explicitly modeling intrinsic work constraints