1 / 23

Digital Design for a Global Audience

Image courtesy of http://lateam.wikispaces.com/. Digital Design for a Global Audience. Communicating the right message. Digital Design.

gin
Download Presentation

Digital Design for a Global Audience

An Image/Link below is provided (as is) to download presentation Download Policy: Content on the Website is provided to you AS IS for your information and personal use and may not be sold / licensed / shared on other websites without getting consent from its author. Content is provided to you AS IS for your information and personal use only. Download presentation by click this link. While downloading, if for some reason you are not able to download a presentation, the publisher may have deleted the file from their server. During download, if you can't get a presentation, the file might be deleted by the publisher.

E N D

Presentation Transcript


  1. Image courtesy of http://lateam.wikispaces.com/ Digital Design for a Global Audience Communicating the right message

  2. Taghavi-Burris 2009 Digital Design • Digital Design refers to the art of selecting and arranging digital elements (data) , such as text , graphics, animation, and video, to convey a message to an audience. • This message can be : • Entertaining • informative

  3. Taghavi-Burris 2009 Accessibility • The vary nature of digital design makes it extremely accessible. • The more accessible something is the larger the viewing audience will be. • When designing a digital design, whether it is intended for a global audience or not, the accessibility of the design, can allow it to reach a global audience.

  4. Taghavi-Burris 2009 Challenges • The greatest challenge that digital designers are faced with is ensuring that their design communicates the intended message. • A designer must be concerned with the individual who will be viewing or interacting with their design, to attain the message. • What is meaningful and natural for one group may be ambiguous, unintelligible, or arbitrary for another.

  5. Taghavi-Burris 2009 Considerations • When preparing a global design, designers should consider cultural issues, including: • Language • Symbols and Icons • Color • Stereotypes • Religion

  6. Taghavi-Burris 2009 Language • Not everyone speaks English. • Use short sentences, with 20 words or less. • Shorter sentences are less intimidating to international readers. • Avoid idioms, abbreviations and slang • Avoid ambiguous words • Words that have different meanings or mean something different in another language

  7. Taghavi-Burris 2009 No - Go The Chevy Nova translates to Chevy “No Go” in Spanish.

  8. Taghavi-Burris 2009 Symbols and Icons • Symbols and icons can be interpreted subjectively. • Some cultures use more symbols in communication than others, which is related to cultural deviation in writing and language. • For example, Japanese and other Asian languages using the kanji script have a stronger ability to perceive and use visual symbols.

  9. Symbol and Icon Usage • Symbols allows for a message to be communicated quickly • However, if the viewer is not familiar with the symbol beforehand, interpreting its meaning is difficult. • Icons and symbols are used heavily in digital design: • Web Design • Video Game Design

  10. Considerations • Symbols and Icons should be simple • Symbols used in our daily lives may not have the same meaning else where • Use symbols and icons that have universal meaning

  11. Taghavi-Burris 2009 Differences in Icons Most US e-commerce sites will use a shopping cart icon to represent purchases. However, European e-commerce sites, use a shopping bag or basket icon.

  12. Taghavi-Burris 2009 ISO Public Information Symbols

  13. Taghavi-Burris 2009 ISO Public Information Symbols

  14. Taghavi-Burris 2009 Color • Color is the most significant element of design. • Colors are an element of design that people react to on a instinctive level. Often, they don't realize they are reacting to it. • For example, in the U.S. many hospitals dress their nurses in light blues and pale pinks. This is because these are calming, soothing colors, and upset patients relax a little in their presence.

  15. Taghavi-Burris 2009 Color Associations • Color conveys meanings in two primary ways: • natural associations • psychological symbolism • People are comfortable when colors remind them of similar things. • For example, a soft shade of blue triggers natural associations with the sky and a psychological sense of calm.

  16. Taghavi-Burris 2009 Contradictory Meaning • Contradictory psychological/cultural meanings of colors may arise from any of the following: • Cultural associations • Political and historical associations • Religious and mythical associations • Linguistic associations • Contemporary usage and fads

  17. Taghavi-Burris 2009 Color Considerations • Familiarize yourself with different meanings of color • Make considerations for the Color Blind • 7% of the men in the US are color blind • Simplify Color Schemes

  18. Taghavi-Burris 2009 How color blind see popular sites

  19. Taghavi-Burris 2009 Video Game Industry • The video game industry is the fastest growing in the digital design field. • Videogame Industry is worth over $100 Billion Worldwide • Video Games are accessible through • International Sales • Streaming downloads • Online gaming

  20. Taghavi-Burris 2009 Game Systems • Games systems are about : • Interactions • Strategies • Culture and countries interact and develop strategies differently

  21. Taghavi-Burris 2009 Game Design Considerations • Stereotypes • Japanese developers created Shadow of Rome in 2005 flopped, because of western stereotypes • Cultural differences • Japanese enjoy more structured and objective games, • US gamers want immersive exploration and control • Differences in laws

  22. Taghavi-Burris 2009 Resources • Western Symbols Dictionary – http://www.symbols.com • International Organization of Standards - http://www.iso.org • Branding Color - http://bit.ly/9BaQ28 • Color By State: http://bit.ly/bYDQkW • Colors Matter: http://www.colormatters.com • Smashing Magazine Global Web Design : http://bit.ly/aTspZi • Japanese Video Game Catch up : http://nyti.ms/cNjsKQ

  23. Taghavi-Burris 2009 Follow Me www.akramsidesa.com ataghaviburris@occc.edu @ataghaviburris - twitter

More Related