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Introduction to Computer Vision and Robotics: Motion Generation. Tomas Kulvicius Poramate Manoonpong. Motion Control: Trajectory Generation. Different robots –> different motions -> different trajectories. How do we generate/plan trajectories?. Depends on -what kind of trajectories we need
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Introduction toComputer Vision and Robotics:Motion Generation Tomas Kulvicius Poramate Manoonpong
Different robots –> different motions -> different trajectories
How do we generate/plan trajectories? Depends on -what kind of trajectories we need -apllication
Movement overview Movements Periodic Point-to-Point Splines DMPs DMPs RNNs NOs GMMs
Overview Movements Periodic Point-to-Point Splines DMPs DMPs RNNs NOs GMMs
Polynomial interpolation Example trajectory sampled by blue points
Polynomial interpolation Sampled trajectory 4th order polynomial Insufficient fit!
Polynomial interpolation Sampled trajectory 6th order polynomial Insufficient fit!
Polynomial interpolation 9th order polynomial Sampled trajectory Runge’s phenomenon
Runge’s phenomenon Runge function 5-th order polyn. 9-th order polyn.
Spline interpolation Idea: many low order polynomials joined together Sampled trajectory Cubic spline No oscillations as compared to polynomial interpolation One can add desired velocity (cubic) or acceleration (5th order) at the end points
Overview Movements Periodic Point-to-Point Splines DMPs DMPs RNNs NOs GMMs
Dynamic Movement Primitives (DMPs)? “DMPs are units of actions that are formalized as stable nonlinear attractor systems” (Ijspeert et al., 2002, Schaal et al., 2003, 2007)
Formalism of discrete DMPs Position change (velocity): Velocity change (acceleration): (v) g – goal t – temp. scal. Exponential decay: Nonlinear function: A set of differential Eqs, which defines a vector field that takes you from any start-point to the goal Kernels: Ijspeert et al., 2002; Schaal et al., 2003, 2007
Formalism of discrete DMPs Position change (velocity): Velocity change (acceleration): (v) g – goal t – temp. scal. Exponential decay: Nonlinear function: Kernels: Ijspeert et al., 2002; Schaal et al., 2003, 2007 Time
DMP properties: 1. Generalization DMPs can be scaled -in time and -space without losing the qualitative trajectory appearance
DMP properties: Generalization DMPs can be scaled in time and space without losing the qualitative trajectory appearance
DMP properties: 2. Robustness to perturbations Real-time trajectory generator – can react to perturbations during movement
DMP properties: 3. Coupling • DMPs allow to add coupling terms easily: • Temporal coupling • Spatial coupling
DMP properties: Temporal coupling Velocity change (acceleration): (v) Exponential decay (phase variable): +Ct Adding additional term Ct allows us to modify the phase of the movement, i.e., stop the movement in case of perturbations.
DMP properties: Phase stopping DMPs are not directly time dependent (phase based) which allows to control phase of the movement (e.g., phase stopping) With phase stopping Without phase stopping
DMP properties: Spatial coupling Velocity change (acceleration): +Cs Adding additional term Cs allows us to modify trajectory online by taking sensory information into account, i.e. online obstacle avoidance.
Overview Movements Periodic Point-to-Point Splines DMPs DMPs RNNs NOs GMMs
Formalism of discrete DMPs: Reminder Position change (velocity): Velocity change (acceleration): (v) g – goal t – temp. scal. Exponential decay: Nonlinear function: Kernels: Ijspeert et al., 2002; Schaal et al., 2003, 2007 Time
Formalism of rhythmic DMPs Position change (velocity): Velocity change (acceleration): (f,A) Limit cycle oscillator with constant phase speed: g – baseline A – amplitude t – frequency Nonlinear function: Kernels: Time Ijspeert et al., 2002; Schaal et al., 2003, 2007
Overview Movements Periodic Point-to-Point Splines DMPs DMPs RNNs NOs GMMs
Neural oscillators Central Pattern Generator (CPG) Pattern generation without sensory feedback (Open-loop system)
CPG methods • Dynamical system approach: • Van der Pol Oscillator • Dynamic Movement Primitives • Neural control approach: • Matsuoka Oscillator • 2-neuron Oscillator
2-neuron oscillator • Neural structure: 2-neuron network [Pasemann et al., 2003] • Central pattern generator (CPG): Self excitatory + excitatory & inhibitory synapses The activation function The transfer function
2-neuron oscillator W12 = - W21 W11, W22 Pasemann, F., Hild, M., Zahedi, K. SO(2)-Networks as Neural Oscillators, Mira, J., and Alvarez, J. R., (Eds.), Computational Methods in Neural Modeling, Proceedings IWANN 2003, LNCS 2686, Springer, Berlin, pp. 144-151, 2003.
CPG with modulatory input Modulatory input
Overview Movements Periodic Point-to-Point Splines DMPs DMPs RNNs NOs GMMs
Reflexive neural networks Reflexes - local motor response to a local sensation Locomotion as a chain of reflexes: purely sensory-driven system (Closed-loop system).
Reflexive neural network: application to bipedal robot RunBot
Sensor-triggered generation of movement 1) Left leg touches the ground: GL= active Left hip flexes (backward) & Left knee extends (straight) = STANCE Right hip extends (forward) & Right knee flexes (bend) = SWING 2,3) Right Hip anglereaches AEA (Anterior Extreme Angle) AEA= active Right knee extends (straight) Right leg still in swing, Left leg still in stance 4,5) Right legtouches the ground: GR= active Right hip flexes (backward) & Right knee extends (straight) = STANCE Left hip extends (forward) & Left knee flexes (bend) = SWING GL
Learning to walk up a ramp Neural learning
Reflex based methods Pros: • Very close link between the controller and what the robot actual does Cons: • because of the lack of a centrally generated rhythm, locomotion might be completely stopped because of damage in the sensors and/or external constraints that force the robot in a particular posture.