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Games Engines 1996-2006. Contents. 1996 1997 1998 1999 2000 2001 2002 2003 2004 2005 2006. 1996. Quake Engine The Quake engine was written for Quake 1996. Back to Contents. 1997. Lithtech 1.0 Lithtech was originally developed for Microsoft to be used in DirectX.
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Contents • 1996 • 1997 • 1998 • 1999 • 2000 • 2001 • 2002 • 2003 • 2004 • 2005 • 2006
1996 Quake Engine The Quake engine was written for Quake 1996. Back to Contents
1997 Lithtech 1.0 Lithtech was originally developed for Microsoft to be used in DirectX. Back to Contents
1998 Quake II engine Id Tech 2 developed Quake II to be used in their games. Unreal engine 1 Unreal engine offered advanced rasterizer software and a hardware-accelerated rendering path. Back to Contents
1999 Lithtech 1.5 Talon This version supports advanced animations. Back to Contents
2000 Quake III This engine was developed by id software to be used in Quake III Area. Back to Contents
2001 Lithtech 2.0 This engine has the same of before but this on has better bleeding-edge technology. Back to Contents
2002 Unreal engine 2 This engine had his core code and it’s rendering engine re-written. Back to Contents
2003 Source engine This engine was developed by Vale Corporation and was first used in Counter-Strike. Cry engine This engine was developed by Crytek was used in first person shooters like Far Cry. Back to Contents
2004 Doom engine 3 This engine was developed by id software and first used in Doom 3 Cry engine 1.3 This is an update for the original Cry engine which stopped random crashing. Back to Contents
2005 Lithtech Jupiter EX This engine was developed by Jupiter EX and was used in F.E.A.R and Condemned: Criminal Origins Back to Contents
2006 Unreal engine 3 This engine is designed for DirectX versions 9-11 for Windows and the Xbox 360. it also it can be used on systems using OpenGL including the PS3, Mac OS X, iOS, Android, Stage 3D for Adobe Flash Player 1, PlayStation Vita and Will U. Back to Contents