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Design Prototyping. Bringing Wireframes to Life. Dan Harrelson. Please *. @danharrelson #mix09 #proto. * As if I could stop you. Introduction. Design deliverables What’s design prototyping? Why prototype? What makes a good prototype? Techniques for prototyping. No Product.
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Design Prototyping • Bringing Wireframes to Life Dan Harrelson
Please * @danharrelson #mix09 #proto * As if I could stop you...
Introduction • Design deliverables • What’s design prototyping? • Why prototype? • What makes a good prototype? • Techniques for prototyping
No Product Awesome Product Design processes are dynamic
Competitive Analysis User Research Business Strategy Brand Guidelines We take in all sorts of input Technology Metrics
Users Stakeholders Developers Designers Customers Partners We work with lots of different people Prospects
We output some pretty static stuff • Sitemaps • User flows • Personas • Wireframes • Visual comps
Prototypes ... allow engineers and designers the ability to explore design alternatives, test theories and confirm performance prior to starting production of a new product * * http://en.wikipedia.org/wiki/Prototyping
easy connected .NET integrated fast AIR JSON performance slow Rails Silverlight REST Proof of concept connected api XAML scalable mashup hard secure
Prototypes ... allow engineers and designers the ability to explore design alternatives, test theories and confirm performance prior to starting production of a new product * * http://en.wikipedia.org/wiki/Prototyping
branded hard easy complex static functional simple animated safe personal Design prototype competitive friendly slick interactive usable
Prototype goes here
Get internal buy-in* *money for your concept
See how a concept will Function See how a concept will Function Work Work Feel
Experiences have Emotion* *Wireframes Don’t
How Fast? How about an afternoon? Fast
Disposable It’s not about the prototype, it’s about the ideas!
Focused • Don’t prototype: • Solved problems • Agreed upon solutions • Do prototype: • Core interactions • Important patterns • Risky functionality
Design Prototype Critical Quick Wireframe Complex Focused
In conclusion • Deliverables need to be more dynamic • Design prototyping can help... • Good ones are fast, disposable and focused
Thanks! Questions?Comments? Dan Harrelson @danharrelson dan@adaptivepath.com
Use promotional code MIX and get 10% off either registration price. April 2-3, 2009 San Francisco http://adaptivepath.com/events/2009/apr May 11-14, 2009 Berlin June 15-18, 2009San Francisco November 2-5, 2009 Washington, D.C. http://adaptivepath.com/events/2009/uxi/ September 15-18, 2009 San Francisco http://uxweek.com/