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Wearable Computing

Wearable Computing. Gail Greene Lessner, RN. Objectives. Describe Wearable Computing List hardware used Describe one type of hardware used List software used Describe one type of software used Evaluate Usability of Software Describe Information System used with trend.

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Wearable Computing

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  1. Wearable Computing Gail Greene Lessner, RN

  2. Objectives • Describe Wearable Computing • List hardware used • Describe one type of hardware used • List software used • Describe one type of software used • Evaluate Usability of Software • Describe Information System used with trend

  3. Objectives (continued) • Evaluate review of information system described • Describe Advantages and Disadvantages • List any legal/ethical issues • Describe necessary Informatic Competencies • List functions and responsibilities of Informatics Nurse • Summarize wearable computing

  4. Wearable Computing • Computer devices that can be attached at the point-of-care • Allow users to work with programs on the go • No delay in inputting or retrieving information

  5. History of Wearable Computing • Idea dates back to the 1960’s (Groen,2010) • Early models not feasible because of large, bulky size • 1966 Ivan Sutherland created first head mounted computer • 1977- Vest and Headset developed to aid the blind • 1980’s general purpose wearable computers developed 1960 1970 1980 1990 2000 2010

  6. History (continued) 1960 1970 1980 1990 2000 2010 • In 1990’s wearable computing swiftly progressing • Carnegie Melon University, Massachusetts Institute of Technology, and Georgia Tech sponsored international symposium on “Wearable Computing” in 1997 • Today, computer fibers being woven in clothing fibers

  7. Wearable Computing Hardware • Motherboard worn in clothes connects all the components • Components placed in different parts of body as needed • Display and Microphone either on wrist or headset • WiFi, Global Positioning System, and Bluetooth Modules • User input can be voice driven or sensed from body motion

  8. Wrist Display • 3.5 inch screen display • Weight 10 ounces • 320 X 240 color display • Touch screen • Backlit Keyboard • Velcro wrist strap

  9. Wearable Computing Software • Augmented Reality Application • Speech Recognition Software • Handwriting and Keyboard Software • Gesture Input Applications • Two Networks required

  10. Speech Recognition Software • Spoken words are made up of 44 possible sounds called phonemes. • Once spoken, the computer splits the overall word sound into its component phonemes • It then identifies what letter sounds each phoneme represents. • Statistical pattern recognition techniques are also incorporated into the software. • The software contains grammatical structure of language to identify which sorts of sentences make sense. • Contain built in dictionaries

  11. Axiom 2 Axiom 3 Axiom 1 Usability of software evaluation • Software is user centered. • Some allowance for evaluation and corrections, but limited • Heuristic evaluations as well as cognitive walkthrough used to develop and evaluate speech recognition software before it is marketed

  12. Meditech(Medical Information Technology) • Captures stores and displays data • Includes patient care documentation • Utilizes customized status boards • Multidisciplinary

  13. Review of Meditech components • Clinical Information System • For use by any Healthcare Clinician • Functions include documentation and processing • Used in a variety of configurations • HL-7 Clinical Document Architecture (CDA) • Utilizes Nursing Minimum Data Sets (NMDS) (Meditech,2010)

  14. Advantages • User friendly, easy to learn • Computer moves with you • Patients data easily obtained • Eliminates unnecessary charting • New technology appeals to net generation

  15. Disadvantages • Small display • Smaller keyboard • Different ways to enter data • Need to enter data while interacting • New technology intimidating

  16. Ethical/Legal Issues • Information can be seen by anyone • Need for careful monitoring • Potential for HIPAA Violations (Groen,2005)

  17. Informatic Competencies • Healthcare provider must be fitted for unit • Provider must be trained on software use • User must maintain an annual competency

  18. Functions and Responsibilities • Informatics nurse specialist must monitor data • INS will provide frequent in-services • INS will help to train staff members • INS will monitor quality assurance

  19. Summary • Wearable Computing fast emerging technology • Patient care and charting become one • Less time spent sitting at desk charting • Better ways to monitor patients

  20. Works Cited • Groen, P, Wine,M, Goldstein, D, and Marko, J. (2005) WearWearable Health IT Systems. Retrieved September 16, 2010, from http://www.hoise.com/vmw/05/articles/vmw/LV-VM-09-05-4.html • McGonigle, D and Mastrian, K (2009). Nursing Informatics and the Foundations of Knowledge. Jones and Bartlett Publishers, LLC. • Meditech's interoperability initiatives: supporting customers' technology goals. (n.d.). Retrieved from http://www.meditech.com/interoperability/pages/0208hobbs • Meditech patient care system functionality brief. (n.d.). Retrieved from http://www.meditech.com/ProductBriefs/Pages/Product_Briefs/Patient_Care_System.pdf

  21. Works Cited • Norman, J (2004) History of Science.com Retrieved September 18, 2010, from http://www.historyofscience.com/G2I/timeline/index.php?id=1087 • Panuganty,R (2002) Softwear: New Generation of Wearable Computers Retrieved October 10.2010, from http://panuganty.tripod.com/articles/softwear.htm • Rhodes,B A Brief History of Wearable Computing. Retrieved September 17, 2010, from http://www.media.mit.edu/wearables/lizzy/timeline.html#1989 • Staggers. M (2003). Human Factors. AACN Clinical Issues, 14(3),310-319.

  22. Works Cited • Wenker, O. (2003) ISPUB - Wearable Computing in Medicine Informatics, Retrieved September 17, 2010, from http://www.ispub.com/ostia/index.php?xmlFilePath=journals/ijmi/vol1n1/wearable.xml.

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