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Gaëlle Rousseau, Nièvre Numerique E-guides – topics and applications. Why e-guide (web app). Used as training supports in all digilab Consistency in delivering ICT messages Multi-european experiences Best practises sharing Vector of expertise fun. An exemple by ZeBook.
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Gaëlle Rousseau, Nièvre Numerique E-guides – topics and applications
Why e-guide (web app) • Used as training supports in all digilab • Consistency in delivering ICT messages • Multi-european experiences • Best practises sharing • Vector of expertise • fun
An exemple by ZeBook • Zebookcreatesrich online book for a multimedia and interactive readingexperience on all types of support as well as web app. Nos atouts : • Creation of interactive modules, animations, multimedia contents, • editorial management (authors, contracts, correction) and technique of the projects, • joined artistic direction, • project management in agile method (reactivity, adaptability)
Project Management and Budget This exemple : 5-6 weeks • 180 photos • 20 videos • 200 pages Budget of 16K€ for : • 100 photos • 10 vidéos • 50 pages • Possible to have quizz/exercisewith online corrections, animation
Content Shouldinclude : • State of the art • Exemples • Testimonies • Supplierslist • Courses/e-learning/quizz • Diagnostic tool ? • …….
Methodology Collect of info • Collect best practisesfrom WP1 / analysis • Summary of all existinglabdemo/training courses amongspartners • Local testimonies/ local SME best practises • List of solution suppliers Validation of content Call for tender Production • Creation of template • Filming scenarii • Shooting • Buyexisting content or training • Translation
Next meeting in Nevers Date : 16-19 june Organisation of a hachathon in common with another interreg project : e-create http://events.bemyapp.com/ A hackathon is an event in which computer programmers and others involved in software development, including graphic designers, interface designers and project managers, collaborate intensively on software projects.Hackathons typically last between a day and a week. Some hackathons are intended simply for educational or social purposes, although in many cases the goal is to create usable software.