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Structures, Strategies & Composition. Key concept 1 – Fundamental Elements Using space, Pressuring opponents, Tempo of play, Principles of play, making good decisions under pressure, being creative. Using Space. Basic principles: Attacking team wants to? Optimise space
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Structures, Strategies & Composition Key concept 1 – Fundamental Elements Using space, Pressuring opponents, Tempo of play, Principles of play, making good decisions under pressure, being creative
Using Space • Basic principles: • Attacking team wants to? • Optimise space • Defending team wants to? - Deny/Restrict space
Key words Outmanouver Manouver Creates Exploit Deny Vision Depth
Football example (Using Space) • The forward drops off the central defender to look for a short pass. The central defender sees this and follows the forward. The forward has manoeuvred the defender out of the tight defence. This creates space in the gap they moved from for passing options and other players to exploit. Seeing this, the other forward moves across towards the gap created. Both Full backs move closer to the central defender to try and deny space for the forward receiving a pass. The midfielder sees this and instead of playing a short pass to feet, he demonstrates vision, by chipping the ball in behind the defence. The forward moving across the defence makes a diagonal burst in behind the defence to create depth to the attack. This bending run is an example of how players can outmanoeuvre defenders.
Width / Depth / Mobility • Basketball • Fast break or general play • Discuss how you would use / need (ATT + DEF) • Width • Depth • Mobility • Think back to Standar d Grade - principles are similar
Width • Attacking – wide (‘filling the lanes’) for fast break, leave space to receive pass – to cut in for lay up • Stretches defence, more space, more time, less pressure on ATT more pressure on DEF • Creates gaps to exploit • More area for DEF to cover – Tires them out
Depth – similar to width • Space along the length of the court • In front / behind • Stretches defence, pressure • Easier 1v1 situations • Gaps created to exploit • Tire DEF – cover more space
Mobility • Static ATT easy to cover • Change places to provide support, confuse DEF • Constantly moving, DEF communicate/concentrate, tire out mentally and physically – manoeuvre and outmanoeuvre • Change direction, get free/open to receive/pass/shoot • Penetrate in behind
Tempo • Why is tempo important in Basketball? • Attack? • Defend? • Discuss
Tempo in Attack • FB – cause confusion • Attack before defence set up, out of position, gaps • Create overload • Space to run in to • Can use lay up – why? • Winning - slow game down, pass, possession, run down clock
Tempo in defence • Sprint back to prevent FB • Set up zone, pressure ATT in your zone • DELAY - Slow game down if winning, force long shot • Losing – change to full court press (man to man), speeds game up, more pressure on ball carrier, win ball high up court, quick shot
2013 8 A • Explain the importance of two of the features listed below when applying a • structure, strategy or composition: • • being perceptive • • making good decisions when under pressure • • being creative • • width/depth/mobility • • using space • • tempo/speed.
Marking guidelines • 2 features MUST be explained • Split 3/3 • Using space in attack and defence, pressuring opponents, tempo of play, speed in attack, delay in defence and principles of play (width, depth and mobility). The importance should be justified and show both acquired and applied knowledge. • “For example, in basketball I wanted to play a fast tempo game… attack quickly… so I made sure that on each opportunity we tried to play a fast break... to catch the defence out… score a quick basket… create an overload situation… being perceptive enough to be aware of the placement of defence to try to score before the defence was organised properly. ”
Continued • Speed in attack - for example the candidate may (in fast break in basketball) show importance of getting ahead of the ball and the opposition to score an easy lay up/unopposed shot or create overload. • For example, in basketball I wanted to play a fast tempo game…attack quickly…so I made sure that on each opportunity we tried to play a fast break…to catch the defence out…score a quick basket…create an overload situation…before the defence was organised properly.