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Core Skill: 1 V 1 INTRODUCTION. Organisation Diagram:. Session objective : To improve Players recognising when to use 1v1 or a teammate. 20m. Explanation: Each player with a ball, players perform different moves with both feet(Can be coach lead or ask players)
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Core Skill: 1 V 1 INTRODUCTION Organisation Diagram: Session objective: To improve Players recognising when to use 1v1 or a teammate. 20m Explanation: Each player with a ball, players perform different moves with both feet(Can be coach lead or ask players) 4 players become taggers(with ball) and in 30sec try to tag as many players as possible…must keep control of the ball Variation: Defenders now try and win the ball and play the ball outside the area, the player that loses the ball now helps their teammates to retain possession, how many balls are left after 45sec’s? No. of Players: 16 Grid Size: 20mx20m Concluding Competition: 20m 1 grid 2 3 small goal 4 5 5 big goal 6 6 ground pass 7 7 8 8 lofted pass 9 9 running without ball 10 10 11 11 12 running with ball 12 13 13 cones 14 14 15 15 balls 16 16
Organisation Diagram: Core Skill: 1 V 1 SKILL TRAINING GK 10m 1 Task: Can you get a shot on goal by using 1v1 or combination play Player Actions: Player with Ball Can you attack the defender at speed, Player without ball – can you create space to receive a pass Cues: …………….. Explanation : 2 Areas set up side by side Players are split into 3 pairs + GK. Red team Defend first (1 in each area and can only defend in that area) Blue Team aim to get past the 2 Red defenders and finish on goal(they must cross the last end zone before scoring). If Red win the ball they score by running the ball over the Start line. Options; Defenders are in for set time, Attacking pair then become Defenders. Variation: Defending pair stay in until they win the ball and score. Depending on Numbers if you have Gk No. of Players: 14 Grid Size: 20m long x 8m wide, I large goal at 1 end set back 10m from playing area. Step Up: Defenders can chase back into next zone Decrease width of area Step Down: Increase width of area 2 20m 1 2 2 1 8m 1 grid 2 3 small goal 4 4 5 5 big goal 6 6 ground pass 7 7 8 8 lofted pass 9 9 running without ball 10 10 11 11 12 running with ball 12 13 13 cones 14 14 15 15 balls 16 16
Core Skill: 1v1 SKILL TRAINING GAME Organisation Diagram: A B C Explanation: 2v2 Battles Players must cross scoring zone to score Nutmegs count as 3 goals Each game is 2min in length and winning pair moves right and pair that doesn’t moves left (who is king of the hill at the end) Area C is for recovery (Juggling,passing etc) No. of Players: 14 Grid Size: 12long x 12m wide, scoring zones are 2m from the goal line. (Adjust area according to age and ability) Evaluation: Session Objective Achieved?: Next Steps?: Other Notes: D 1 1 grid 2 3 small goal 4 5 big goal 6 ground pass 7 8 lofted pass 9 running without ball 10 11 12 running with ball 12 13 13 cones 14 14 15 15 balls 16 16