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This article explores the principles of multimedia design, such as the multimedia principle, contiguity principle, modality principle, redundancy principle, coherence principle, personalization principle, segmenting, and pretraining. It discusses the importance of customized visuals and the placement of text directions, as well as the use of audio narration instead of on-screen text. It also highlights the importance of coherence and avoiding extraneous elements in e-lessons. The article references Clark and Mayer's guidelines for effective design.
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Multimedia Design Principles • Multimedia principle • Contiguity principle • Modality principle • Redundancy principle • Coherence principle • Personalization principle • Segmenting & Pretraining
Question 1 Should we pay a graphic designer to create customized graphics for our e-lesson?
Question 1- answers • Learning is just as effective from good textual explanation as from text plus graphics. The format of information does not make a difference. • Adding some cute clip arts to a few screens will make the lesson more interesting and more effective. • Customized (made for a specific concept) visuals & animations adds appeal and improves learning
1- Multimedia principle Use words and graphics rather than words alone
Average download speed • United States = 5.5 m/sec • Germany = 8 m/sec • Netherlands = 11 m/sec • Sweden = 13 m/sec • Japan = 17 m/sec • South Korea = 21 m/sec
Average download speed 13 m/sec 17 m/sec 21 m/sec 5.5 m/sec 8 m/sec 11 m/sec
Average download speed United States = 5.5 Germany = 8 Netherlands = 11 Sweden = 13 Japan = 17 South Korea = 21
Why? • learners learn better when they engage in relevant cognitive pressing such as attending to the relevant material in the lesson, mentally organizing the material into a coherent cognitive representation and mentally integrating the material with their existing knowledge. • The computer screen is our main connection with students, screens filled with text will turn them off right away. • Keep a balance
Question 2 • Where to put text directions?
Question 2- Answer 1 • The text directions should be placed on a preceding screen rather than on top of the picture.
Answer 2 The text directions should be placed on the same screen as the visual
Answer 3 • Both ideas could be accommodated by placing text directions in a rollover box activated by the mouse.
2- Contiguity principle Place corresponding words and graphics near each other
Why? • When words and pictures are separated from one another , people must use their scarce cognitive resources just to match them up. • When words and pictures are integrated, people can hold them together in their working memory and therefore, make meaningful connection between them. • Even for environments with high traffic and low bandwidth, they recommend against separation.
Question 3 • Explain pictures with text or audio? • Do we need audio while we can have text?
Answers • Providing text allows learner to move at their own pace rather than have to wait for audio to play • Learning is much better when words are presented in audio narration rather than text
3- Modality principle • Present audio narration rather than onscreen text when you want to explain pictures. • Particularly, if the picture requires a lot of explanation.
Why? • There are two main channels that we use to process information, the auditory and visual channel. • When learners are given concurrent graphics and on screen text, both must be initially processed in the visual channel. • This overloads one channel while the other channel is not used
Question 4 Should we add text to explain narrated graphics?
4- Redundancy principle Don’t add on screen text to narrated graphics to explain visuals.
Why? • Learner might pay so much attention to the printed words that they pay less attention to the graphics.
How about learning styles? • The learning styles view seems to make sense (putting both spoken text and on-screen text for different learning styles) • However, adding redundant on-screen text could overload the visual channel.
Accessibility • How about accessibility? Well the default should be audio only but they can choose audio off and text on if they want. • Communicate words in both on-screen text and audio narration to accommodate different learning styles and to meet 508 compliance • Explain visuals with audio alone to promote best learning • Let the learner select either audio or text as part of the course introduction.
Question 5 Should we add excitement to our e-lesson?
Question 5- answers • Adding some emotion grabbing elements to narration helps • Adding some music to narration helps • Add some games? • Less is more for most learners
5- Coherence principle • Adding extra material can hurt learning • Avoid e-lessons with extraneous Audio • Avoid e-lessons with extraneous Graphics • Avoid e-lessons with extraneous Words • Recommend against extraneous words added for interest, elaboration, or for technical depth.
violation2 In the above example, the coherence principle is violated because It does present a confusion of extraneous text and images. (coherenceprinciple 2 and 3) which seems non-related to learning content. I would like to direct the designer to the counsel of Clark and Mayer (2011) to “stick to basic and concise descriptions
Why? • There is a distinction between emotional interest and cognitive interest • There is little evidence that emotion-grabbing adjuncts (seductive details) promote deep learning.
Question 6 • Formal or Informal talk?
Formal more serious? • A more informal approach plus an agent will lead to better learning. • A more formal tone will fit the instructor image better, leading to a more credible course • The tone of voice depends on the learner (male, female, alteranate)
6- Personalization principle • Use conversational style and virtual coaches
Why? People work harder to understand material when they feel they are in a conversation with a partner, rather than simply receiving information.
Dilemma 7 • Sequencing? Branching?
Question 7 • Combine the practical steps and the key concepts together? Or • Separate the key concepts from the procedure?
Which one? First Learn Zebrazapps tools and functions then try to make a project Combine the process and key concepts.
Learner Control or Program Control ? Let the lesson play (automatically) like a video Let the user control the sequence