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Narrowing the Gap Between the Air and the Ground. Presented by Patrick Joly From DTI Software. Introduction. Focus on current systems Description of both environments Is there a gap? And why? What can we do to narrow it down?. What do we see on the ground. World Wide Web
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Narrowing the Gap Between the Air and the Ground Presented by Patrick Joly From DTI Software
Introduction • Focus on current systems • Description of both environments • Is there a gap? And why? • What can we do to narrow it down?
What do we see on the ground • World Wide Web • High end games on console with multiplayer • Online shopping • Email and SMS • Interactive TV • Personal devices • VOD • And more… You are always connected!
What do we currently see in the air • AVOD • Airline info • Games • Other applications • SMS & email • And a little bit more… Limited connectivity !
Set up on the ground • PC or console environment • Powerful processors • Ample available memory • Dedicated machines • Cheap connectivity • Open environment
Setup in the air • IFE specific platform (between PC and kiosk) • Embedded systems limitations • Platform built for AVOD • Closed environment
Why is there a difference • Different environment (PC vs hybrid of Kiosk) • Different processing power • Input devices • Connectivity • Not your own PC, not customized
2000 2006 Evolution in Processing Power } Gap
Limiting Factors • Processing power • IFE specific functions • Support of various configurations • Must lower cost given size of market • Developing platforms
Why offer the same experience • Try to offer a familiar environment • No learning curve • Meet expectations • Compete with personal devices • Passengers used to high end applications
Where are IFE platforms going? • Greater processing power, 3D cards and better graphic cards • USB ports • Better network • Cheaper connectivity • Easier to update/modify content • Still IFE specific features • Still a different platform, not PC. What will happen to the gap?
How can we match the unmatchable • Scaled down versions • Similar environment • Branding • Personalization • Link both environments • Connectivity
Scaled-down (light) versions • Versions optimized for IFE environment • Redesign • Less features • Less content But keep the same look and feel !
Similar environment • Same navigation • Same disposition But keep in mind the differences!
Branding • Increases awareness • Increases usage • Reminds passenger of content on the ground
Personalization • PC environment IS personalized (own setup, cookies, etc) • Find ways to input personal info (frequent flyer cards, credit cards, etc) • Save preferences and settings with USB drive or passenger identification
Link both environments • Continue playing your game when on the ground • Purchase product onboard and deliver at home • Kids can bring home what was done onboard (artwork, music, etc)
Connectivity!! • This is the tuff one! • Given the cost and input devices • Play in the air with someone on the ground • Although limited, connectivity adds some freshness, you feel part of the world
Conclusion • We are comparing different environments • There currently is a gap • Will this gap always exist? • There are ways to try and match the unmatchable