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Using Abstraction to Coordinate Multiple Robotic Spacecraft

Using Abstraction to Coordinate Multiple Robotic Spacecraft. Ed Durfee Artificial Intelligence Lab University of Michigan durfee@umich.edu. Brad Clement, Tony Barrett, Gregg Rabideau Artificial Intelligence Group Jet Propulsion Laboratory California Institute of Technology

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Using Abstraction to Coordinate Multiple Robotic Spacecraft

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  1. Using Abstraction to Coordinate Multiple Robotic Spacecraft Ed DurfeeArtificial Intelligence LabUniversity of Michigan durfee@umich.edu Brad Clement, Tony Barrett, Gregg RabideauArtificial Intelligence GroupJet Propulsion Laboratory California Institute of Technology {clement, barrett, rabideau}@aig.jpl.nasa.gov

  2. Automated Planning/Scheduling • Choose and order actions that take robot(s) from current state to goal state • Decompose abstract tasks/goals into detailed actions Current State Goal State goal goal subgoal subgoal

  3. Planning at Abstract Levels • Resolve conflicts at high level to minimize search time and preserve decomposition choices • Better solutions may exist at lower levels crisper solutions lowerplanningcost planning levels flexibility

  4. Motivation • Hierarchical refinement search can reduce the search space exponentially when there is no need to backtrack up the hierarchy. (Korf ’87, Knoblock ’91) • Planning problems often have interacting goals such that backtracking is necessary. • By summarizing the state constraints of an abstract task’s refinement, an HTN style planner can reduce the search space exponentially. (Clement & Durfee 2000) • Show that any planner or scheduler can reap the benefits of abstraction. • Apply this work to metric resources in an iterative repair planner (ASPEN).

  5. Motivation • Hierarchical plans also exploited by robust execution systems (PRS, RAPS, etc.) • Reasoning about plans at multiple levels of abstraction is natural for situated planning systems • human interaction • continual planning • coordination across planners

  6. Contributions • Algorithm summarizing metric resource usage for abstract activities based on their decompositions • Complexity analyses showing that scheduling is exponentially cheaper at higher levels of abstraction using summary information • Experiments in a multi-rover domain that support the analyses • Search techniques for directing the refinement of activities in an iterative repair planner that further improve performance

  7. morning activities sunbathe move(A, B) soak raysuse –4W 20 min soak raysuse –6W 20 min low path high path soak raysuse –5W 20 min middle path go(2,B) use 12W 20 min go(A,1) use 6W 10 min go(A,B) use 8W 50 min go(A,3) use 8W 15 min go(3,B) use 12W 25 min go(1,2) use 6W 10 min Summarizing Resource Usage soak rays soak rays soak rays soak rays soak rays soak rays soak rays soak rays soak rays -4 -5 -6 -4 -5 -6 -4 -5 -6 low medium high 6 6 12 8 8 12 -4 2 2 1 7 6 -6 0 -4 4 3 2 -6 0 -4 4 3 7 6 -6 0 Battery power usage for three possible decompositions

  8. Summarizing Resource Usage summarized resource usage  < local_min_range, local_max_range, persist_range > • Captures uncertainty of decomposition choices and temporal uncertainty of partially ordered actions • Can be used to determine if a resource usage may, must, or must not cause a conflict 40 30 20 10 0 -7 -20 < [-20, -7],[30, 40],[10, 20] >

  9. Resource Summarization Algorithm • Can be run offline for a domain model • Run separately for each resource • Recursive from leaves up hierarchy • Summarizes parent from summarizations of immediate children • Considers all legal orderings of children • Considers all subintervals where upper and lower bounds of children’s resource usage may be reached • Exponential with number of immediate children, so summarization is really constant for one resource and O(r) for r resources

  10. Complexity Analyses level branchingfactor b 0 • Iterative repair planners (such as ASPEN) heuristically pick conflicts and resolve them by moving activities and choosing alternative decompositions of abstract activities. • Moving an activity hierarchy to resolve a conflict is O(vnc2) for v state or resource variables, n hierarchies in the schedule, and c constraints in hierarchy per variable. • Summarization can collapse the constraints per variable making c smaller. • In the worst case, where no constraints are collapsed because they are over different variables, the complexity of moving activity hierarchies at different levels of expansion is the same. 1 . . . d 1 2 n c constraintsper hierarchy vvariables

  11. Complexity Analyses level branchingfactor b 0 1 . . . d 1 2 n • In the other extreme, where constraints are always collapsed when made for the same variable, the number of constraints c is the same as the number of activities and grows bi for b children per activity and depth level i. Thus, the complexity of scheduling operations grows O(vnb2i). • Along another dimension, the number of temporal constraints that can cause conflicts during scheduling grows exponentially (O(bi)) with the number of activities as hierarchies are expanded. • In addition, by using summary information to prune decomposition choices with greater numbers of conflicts, exponential computation is avoided. • Thus, reasoning at abstract levels can resolve conflicts exponentially faster. c constraintsper hierarchy vvariables

  12. Decomposition Strategies • Level expansion • repair conflicts at current level of abstraction until conflicts cannot be further resolved • then decompose all activities to next level and begin repairing again • Expand most threats first (EMTF) • instead of moving activity to resolve conflict, decompose with some probability (decomposition rate) • expands activities involved in greater numbers of conflicts (threats) • Relative performance of two techniques depends decomposition rate selected for EMTF

  13. Decomposition Strategies • FTF (fewest-threats-first) heuristic tests each decomposition choice and picks those with fewer conflicts with greater probability. rover_move path1 path2 path3 10 conflicts 20 conflicts 15 conflicts

  14. Multi-Rover Domain • 2 to 5 rovers • Triangulated field of 9 to 105 waypoints • 6 to 30 science locations assigned according to a multiple travelling salesman algorithm • Rovers’ plans contain 3 shortest path choices to reach next science location • Paths between waypoints have capacities for a certain number of rovers • Rovers cannot be at same location at the same time • Rovers cannot cannot cross a path in opposite directions at the same time • Rovers communicate with the lander over a shared channel for telemetry--different paths require more bandwidth than others

  15. Experiments using ASPEN for a Multi-Rover Domain Performance improves greatly when activities share a common resource. Rarely shared resources (only path variables) Mix of rarely shared (paths) and often shared(channel) resources Often shared (channel) resource only

  16. Experiments using ASPEN for a Multi-Rover Domain CPU time required increases dramatically for solutions found at increasing depth levels.

  17. Experiments in ASPEN for a Multi-Rover Domain • Picking branches that result in fewer conflicts (FTF) greatly improves performance. • Expanding activities involved in greater numbers of conflictsis better than level-by-level expansion when choosing a proper rate of decomposition

  18. Summary • Algorithm summarizing metric resource usage for abstract activities based on their decompositions • Complexity analyses showing that scheduling operations are exponentially cheaper at higher levels of abstraction when summarizing activities collapses state/resource constraints and temporal constraints • Experiments in multi-rover domain support analyses • Reasoning at abstract levels is wasteful when hierarchies must be fully expanded and OR branch selection is not important • Search techniques for directing the refinement of activities further improve performance

  19. Future Work • How does abstract reasoning affect plan quality when using iterative repair? • How should complex resources be abstracted? • resource usage functions • window variables • geometrical constraints • volatile objects (file system) • What is the effect of abstracting over resource classes? • What are efficient protocols for coordinating a group of agents’ plans continually?

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