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Painting with Picasso: Modeling Perceptual Logic

Painting with Picasso: Modeling Perceptual Logic. CCDC 2011 Nick Davis, Pramod Gupta, Shruti Gupta. What would you draw next?. Perceptual Logic. Every individual has a unique intuition of how to combine lines or objects in a way that feels right. Motivation.

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Painting with Picasso: Modeling Perceptual Logic

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  1. Painting with Picasso:Modeling Perceptual Logic CCDC 2011 Nick Davis, Pramod Gupta, Shruti Gupta

  2. What would you draw next?

  3. Perceptual Logic • Every individual has a unique intuition of how to combine lines or objects in a way that feels right

  4. Motivation • Empirically test whether perceptual logic exist • Can a computer learn an individual’s perceptual logic?

  5. Goals • Define a framework to model an individual’s perceptual logic • Create a generative-interactive art program based on this framework

  6. The Framework • Identify how a particular person reacts to different objects, shapes, and lines

  7. The Framework • Extract distinguishing information from features such as those outlined in Suwa & Tversky (1997) • Spaces • Shape • Angle • Size • Spatial Relations • Local Position • Global Position

  8. Generative-Interactive Art Program • A program that emulate an artist in the ‘exquisite corpse’ style collaborative art process • Using a pre-defined set of shapes • So what? • Artist lives forever • Collaborate with famous artists • Better understanding of the creative process

  9. Methodology • Phase 1: Use framework to learn an individual’s perceptual logic • Analyze user’s response to generated set of shapes • Phase 2: Convert perceptual logic to generative art heuristics • React to user input • Phase 3: Simulate exquisite corpse style collaborative art process

  10. Seeing-As • Goldschmidt’s (1991) concept of seeing an image as something else. • Can our program map components of a sketch to an image? ?

  11. Alchemy • This function of our program is similar to what was discussed in: • Karl D.D. Willis and Jacob Hina. Alchemy: experiments in interactive drawing, creativity & serendipity (C&C ‘09) • Mapping images onto groups of shapes

  12. Computational Aesthetics • Automate the process of selecting aesthetically pleasing variations of evolutionary art • Based on artist style • Gary R. Greenfield. Computational Aesthetics as a Tool For Creativity (C&C ‘05)

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