1 / 25

IMGD-1001 The Game Development Process

IMGD-1001 The Game Development Process. Class 26 Tuesday, 13 October 2009. Today’s topics: Post Mortem Tonight: Jeff Ward (Orbus): "I Can Slack Off, My Code's Compiling!" Marvelous Nonsense GameFest on Friday Instructor & TA Evaluations Flash & Project Team Evaluations Final Exam Review.

iain
Download Presentation

IMGD-1001 The Game Development Process

An Image/Link below is provided (as is) to download presentation Download Policy: Content on the Website is provided to you AS IS for your information and personal use and may not be sold / licensed / shared on other websites without getting consent from its author. Content is provided to you AS IS for your information and personal use only. Download presentation by click this link. While downloading, if for some reason you are not able to download a presentation, the publisher may have deleted the file from their server. During download, if you can't get a presentation, the file might be deleted by the publisher.

E N D

Presentation Transcript


  1. IMGD-1001The Game Development Process Class 26 Tuesday, 13 October 2009

  2. Today’s topics: Post Mortem Tonight: Jeff Ward (Orbus): "I Can Slack Off, My Code's Compiling!" Marvelous NonsenseGameFest on FridayInstructor & TA EvaluationsFlash & Project Team EvaluationsFinal Exam Review

  3. Game Theory

  4. Strategic vs Tactical

  5. Dominant vs DominatedStrategies

  6. Transitive and non-transitivegame choices

  7. Compensating factors

  8. Shadow costs

  9. Supporting investments

  10. The Save Game problem

  11. Impermanence

  12. Versatility

  13. Symmetry

  14. Positive/negative feedback

  15. Economies of scale/scope

  16. Diseconomies of scale/scope

  17. Stage 2 Stage 1 Stage 3 Skill Practice (Time) Game learning curve

  18. Types of game object behavior • Object activity • Object interactivity • Player interactivity • AI/Reactivity

  19. Level-flow models • 1) Linear • 2) Bottlenecking • 3) Branching • 4) Hubs and Spokes • 5) Open/Sandbox

  20. Lossy audio compressionCommon formats?Advantages/disadvantages?

  21. C++ vs ScriptingAdvantages?Disadvantages?

  22. The 5 Steps of Debugging • 1) Reproduce problem consistently • 2) Collect clues • 3) Pinpoint the error • 4) Repair • 5) Test and validate

  23. AI: Finite State MachineStates & transitions

  24. Tonight’s assignment:Prepare for final exam

  25. Questions?Thursday:Final exam

More Related