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Preparing for e-citizenship. John Smith Projects Director Intuitive Media j ohn.smith@intuitivemedia.com www.intuitivemedia.com. Preparing for e-citizenship. Evidence from 7 years; feedback from 25,000 teachers & 300,000 children who have taken part in these projects: SchoolNet Global
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Preparing for e-citizenship • John Smith • Projects Director • Intuitive Media • john.smith@intuitivemedia.com • www.intuitivemedia.com
Preparing for e-citizenship • Evidence from 7 years; • feedback from 25,000 teachers & 300,000 children who have taken part in these projects: • SchoolNet Global www.schoolnetglobal.com • GridClub SuperClubs http://clubs.gridclub.com/ • GolStarCafe • www.goldstarcafe.net/ • Student Voice www.studentvoice.org.uk www.studentvoiceromania.org • Online Case studies: www.intuitivemedia.com
Preparing for e-citizenship • GridClub SuperClubs Children 7 - 12 and Teachers, in UK Email, Forums, Home Pages, Surveys • 100,000 + users • 3.8+ million Emails • 300,000 Forum postings • 3 million Home Page edits
Preparing for e-citizenship • Participation: • Safe - • I am safe • I feel safe • I understand why safety is important • I can take responsibility for my own safety • I can take some responsibility for the safety of others
Preparing for e-citizenship Participation must be: • Safe • Enjoyable • Progressive • Supported • Collaborative • Aware • Confident • Purposeful • Positive • Critical • Responsible • Involved
Student Voice 16 to 18 years GridClub SuperClubs 7 to 11 years GoldStarCafe 12-15 years The children, the students, will not wait!
SuperClubs Activity – Users gaining stars 35k 34k 26k 20k 7k 2k Total Bar White Red Green Blue Yellow
SuperClubs Activity – Offenders! 5476 1036 Total Users Warnings Cat 4 Offences
Participation enhances learning • Effective learning needs more than well designed knowledge transfer or even interaction with the most motivational content. • Effective learning happens through active participation in learning communities • If ... “Content is King” … • then "Community is Queen”
Learning takes place in environments where adults, teachers and children can participate: • Create - experiment freely with their own content, at their own level • Communicate - explore ideas with other learners and facilitators in a community of practice • Collaborate - build relationships, work together in teams to common ends • Contribute - easily publish their ideas and work where it will be valued
Learning is only possible in a social environment where learners feel • Safe, valued, nurtured by dedicated mediators • in a technology environment that is: • Intuitive, easy, flexible, powerful • designed for and evolving with the users • Then they can: • Grow and learn • Progress socially, emotionally and intellectually
Successful participation in e-citizenshipis based on a positive experience of e-communities - from as early as possible! • Safe • Enjoyable • Progressive • Supported • Collaborative • Aware • Confident • Purposeful • Positive • Critical • Responsible • Involved Wildfire Education is Effective Education