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Game Development Process

Game Development Process. ITP 160 Original Game Assignments. Teamwork. Good communication Synchronize schedules Email End and beginning of class Call via phone Have a plan. Planning Time. (10 min) Brainstorming – toss out ideas – lots of ideas

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Game Development Process

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  1. Game Development Process ITP 160 Original Game Assignments

  2. Teamwork • Good communication • Synchronize schedules • Email • End and beginning of class • Call via phone • Have a plan

  3. Planning Time • (10 min) Brainstorming – toss out ideas – lots of ideas • (10 min) Narrow down to a single game idea • (10 min) Write game description – include location, characters, how to play, score, win, lose • (10 min) Decide who will do what and a timeline. • (5 min) Decide how you will communicate and schedule time(s) to meet or call.

  4. Game Process – Who Does What • Write Game Description • Nouns -> Objects • Unique objects and name them • Verbs -> Events and Actions • Game Maker • Sprites (images – use placeholders) • Objects (use sprites, events and actions) • Save often with V0, V1 (version control)

  5. Process Continued • Create a room • Background image (setting) • Put objects in room • Test, test, test • Add next object (sprite, event, action) • Test, test, test for game maker • Get sounds, background music, sound effects • Create Info Screen (.rtf, .gb1 – Hit F1) • Finish documentation using Word

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