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Static Variables

Static Variables. Function Scope. void f( ) {     static < variable_type > < variable_name >     etc } . “Normal” local variables go out of scope and are deallocated when a function terminates. Static variables remain and retain their value. Rules for Static Variables.

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Static Variables

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  1. Static Variables

  2. Function Scope void f( ){    static <variable_type> <variable_name>    etc} “Normal” local variables go out of scope and are deallocated when a function terminates. Static variables remain and retain their value.

  3. Rules for Static Variables A static variable declaration is only executed once, the first time the function is executed. A static variable is initialized only once (since this is part of the declaration process) and will be initialized to 0 unless the programmer designates otherwise. Subsequent invocations of the function in which a static variable resides will retain the last value of that variable.

  4. void my_function ( ) {    static short count = 1;cout << "this function has been called " << count << (count == 1 ? "time" : "times");    count++; return;} int main() { for (inti = 0; i < 5; i++) my_function(); return 0; }

  5. void is_it_larger (const float val){    static float largest = val;    if (largest < val) // new val is larger         largest = val;cout << "The largest value sent to this function " << “so far is " << largest << endl;    return;} int main() { for (inti = 0; i < 7; i++) is_it_larger(i); return 0; }

  6. #include <ctime> // access to time clock long my_rand(){    static long seed = time(NULL);    seed = (104729 + seed * 7919) % 15485863;    return abs(seed);} int main() { for (inti = 5; i > 0; i--) cout<<my_rand()<<endl; return 0; }

  7. End of Session

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