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1. USE OF VIDEO GAMING IN REHAB Hope College
Distinguished Lecture Series
January 14, 2009
Holland, MI
2. THANK YOU
3. Darryl P. Conway, MA, ATC, EMT-B
Assistant Athletic Director- Sports Medicine
University of Maryland – College Park
Kala Flagg, MS, PT, ATC, CSCS
Rehabilitation Coordinator / Physical Therapist
University of Maryland – College Park
Professional Sports Care & Rehab
4. DARRYL P. CONWAY, MA, ATC, EMT-B Assistant Athletic Director- Sports Medicine
University of Maryland- College Park
Athletic Trainer / EMT
City of Laurel Police Department
Emergency Response / SWAT Team
Member / EMT
Bladensburg Volunteer Fire Department (PG County Station 9)
5. KALA FLAGG, MS, PT, ATC, CSCS Rehabilitation Coordinator
University of Maryland- College Park
Professional Sports Care & Rehabilitation
6. Objective To expose sports medicine professionals to alternative methods of rehabilitation using video gaming systems.
7. Evolution of “Wii-Hab”
8. Advantages Cost vs other programs
Fun & Competitive
Diversion of Attention
Improved Confidence
Ability to track progress
Multiple Players
Individual Miis
9. Limitations Practitioner Creativity / Imagination
Time / Set Up
Space Requirements
Games / Programs
Wii FIT Programming
Ability of student-athlete to “cheat” system
May cause compensatory movements
Lack of Research to support carry over
10. Nintendo Wii Wii controllers
Nunchuk controllers
Sensor Bar
Wii Sports accessories
Wii FIT board
Other Accessories
11. “Wii-Hab” Applications Balance / Proprioception
Upper / Lower Body Strengthening
Core Exercise
Sport Specific Exercise
Other
12. Programs Wii Sports-
Boxing
Tennis
Baseball
Bowling
Golf
13. Programs Wii Fit-
14. Programs Wii Play
Summer Games-
Winter Games-
Game Party 2-
15. Accessories Proprioception Implements
Slide Board
Sports Cord Tubing
Theraband / Theratubing
Lateral Resistor
Kor Flex Tubing
Physioballs
Medicine Balls
16. Balance
17. Balance
18. Balance
19. Balance
20. Lower Extremity Applications
21. Lower Extremity Applications
22. Lower Extremity Applications
23. Upper Extremity Applications
24. Upper Extremity Applications
25. Core Training Applications
26. Core Training Applications
27. Core Training Applications
28. Core Training Applications
29. Core Training Applications
30. Sport Specific Applications
31. Sport Specific Applications
32. Sport Specific Applications
33. Sport Specific Applications
34. Other Applications Baseline Testing-
Progressions-
Future-
Concussions
Future Wii Programming
Virtual Reality
35. Thank You Teoma Taylor, Physical Therapy Student
Professional Sports Care & Rehab
Wes Robinson, Matt Charvat, Tiffany Burby, Priscilla Dobbs, Christine Stanley
University of Maryland Sports Medicine
Curome Cox, Nick Novak
Current University of Maryland Student-Athletes
36. Questions / Discussion
37. Thank You! Darryl Conway, MA, ATC, EMT-B
(301) 314-2663
dconway@umd.edu
Kala Flagg, MS, PT, ATC, CSCS
(301) 343-9384
kyflagg34@yahoo.com