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Cinematography: Framing. Angle, Level, Height and Distance of Framing. Infinite number of Angles 3 Typical: High, Low, Straight On. Straight On. Low Angle. High Angle. Level and Height. Camera Parallel to Horizon, but can tilt
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Angle, Level, Height and Distance of Framing • Infinite number of Angles • 3 Typical: High, Low, Straight On Straight On Low Angle High Angle
Level and Height • Camera Parallel to Horizon, but can tilt • Can be stationed at a certain height according to settings/figures • No universal cut off to say what is what when it comes to any of these categories
Distances: Close Ups Close Up Extreme Close Up
Distances: Medium Shots Medium Close Up Medium Long Shot Medium Shot
Distances: Long Shot Long Shot Extreme Long Shot
Functions of Framing • Nothing is formulaic about framing • Can mean something in one film and absolutely NOTHING in another • Need to look for FUNCTION and CONTEXT of film as a whole • Subjectivity, Narrative Importance, motifs, etc. • Visual interest in differentiation
The Mobile Frame • Possible for the frame to move with respect to framed material • Changes angle, level, height, or distance, DURING the shot
Types of Mobile Framing • Pan- rotates on vertical axis • Tilt- rotates on horizontal axis • Tracking/dolly- camera as a whole changes position, traveling in any direction along the ground • crane-camera moves above ground level rises or descends • Handheld- not smooth, bumpy, jiggly “life like” • Steadicam- Body worn camera; smoothly follow actors stairs, walking, vehichles • ANY kind of camera movement can be considered • Why move the frame?!
Functions of Mobile Frame • 1. Mobile frame and Space - How does it work in Space? How can it contribute to narrative? Space? • 2. Mobile Frame and Time • Rhythm? Suspense? Pacing? • 3. Patterns of Mobile Framing • Motifs? Psycho