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Effects of Practice in a Linear and Non-linear Web-based Learning Environment

This study examines the effects of practice in linear and non-linear web-based learning environments. It explores instructional elements such as objectives, practice, feedback, examples, and review, as well as the impact of linear and non-linear navigation on learning outcomes. The research involved undergraduate students in a web-based lesson on computer concepts. Results indicate that structured linear navigation may be more effective when instructional elements are well-designed.

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Effects of Practice in a Linear and Non-linear Web-based Learning Environment

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  1. Effects of Practice in a Linear and Non-linear Web-based LearningEnvironment Presenter: Zong-Lin TsaiAdvisor: Ming-Puu Chen Date: April 6, 2009 Martin, F. (2008). Effects of practice in a linear and non-linear web-based learning environment. Educational Technology & Society, 11(4), 81-93.

  2. Introduction-Instructional elements • Apart from the information which is the basic instructionalelement that is needed in any instructional program, other instructional elements such as objectives, examples,practice with feedback and review are provided in addition. • ObjectiveObjectives facilitate cognitive processing by focusing student attention, directing selective perception ofspecific lesson content, communicating expectations, and organizing new information into an existing structure.

  3. Introduction-Instructional elements • PracticePractice provides an opportunity for learners tostrengthen new knowledge by internalizing it so they can recall and use it.It helps to confirmcorrect understanding and repeated practice increases the likelihood of retention. • FeedbackKulhavy & Stock (1989) define feedback as informationconsisting of two components: verification and elaboration.

  4. Introduction-Instructional elements • ExamplesKruse & Kevin (1999) include examples, non-examples, graphical representation and analogies asguidance strategies that can be used to further clarify new content that is presented. • ReviewKlein et al. (2004) suggest that learners should be given time to reflect and review afternew information has been presented to them.

  5. Introduction-Practice and Feedback • This feedback strengthens the probability of correct responses and reduces the probability of subsequentincorrect responses. (Philips et al., 1988). • Simple forms of feedback are effective when learners are able to answeritems correctly. • More elaborate forms such as providing and explaining the correct answer and explaining why awrong answer is incorrect are helpful when learners answer incorrectly (Kulhavy, 1977).

  6. Introduction–Non-Instructional elements • Apart from the instructional elements which Gagne (1985), Dick et al. (2005) have proposed and many researchers have researched on, there are the non-instructional elements such as usability, navigation type, learner control that also influence learning.

  7. Introduction–Linear and Non-Linear Navigation • Linear Navigation - program controlNon-Linear Navigation - Learner control • Learner control generally increases effectiveness, efficiency, and motivates learners. There are no disadvantages against using learner control as long as the control option does not confuse the learners. • Depover & Quintin (1992) mention that the degree of learner control depends on variables like age, previous knowledge, learning progress, complexity of material and familiarity with the subject.

  8. Method • Participants240 freshman and sophomore undergraduate students.60students participated in each treatment. • MaterialsFour different versions of a web-based lesson on the topic Input, Processing, Storage and Output of a Computer(IPSO) were developed using Dreamweaver.The four different versions of instructional program were as follows: • Program with Practice and using Linear Navigation • Program with Practice and using Non-Linear Navigation • Program without Practice and using Linear Navigation • Program without Practice and using Non-Linear Navigation

  9. Method

  10. Method

  11. Method • ProceduresPretestThe overall mean score on the pretest was 8.38 or 42%, indicating that participants were not very knowledgeableabout the content prior to instruction.PosttestThe reliability ofthe posttest was .65. Attitude SurveyThe survey included 12 Likert-type questions that were rated strongly agree(scored as 4) to strongly disagree (scored as 0). The survey also included two open-ended questions that asked theparticipants what they liked best and least about the program.

  12. Result 最高 最低

  13. Result

  14. Result • The four most frequent responses for what participants liked the best in the program were(1) the practice questions (n=65) (2) clear navigation and structure (n=45) (3) the review section (n=43) (4) graphics,animations and visuals (n=34) (4) Highly informative (n=30).The most frequent response for what parts liked theleast were (1) Very long program (n= 36) (2) Lot of information (n=23).

  15. Discussion • Navigation types (linear, non-linear) did not result in a significant difference. This could have been due to the fact that even though the non-linear treatment had the flexibility to take any path that they decided, the computer based lesson was well structured and organized. • When enough of structure is provided and the instructional material is well designed, the students do better when the navigation is linear and they are forced through every screen where they learn from every instructional element such as objective, practice, feedback and review. • The absence of the instructional element practice and non-linear navigation resulted in the lowest posttest scores.

  16. Conclusion • This study has once again reinforced the importance of practice in web based/computer based lessons. It once again confirmed Practice to be effective in help in student achievement and attitude. • It also showed that when the lesson is well structured then the effect of navigation is not seen. • Further studies can be conducted to test the effectiveness of the other instructional elements such as objectives, examples, and review along with the different non-instructional elements such as intelligent agents and other usability elements including navigation types. END

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