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Time Keeper Training(2)

Time Keeper Training(2). Kansas City Youth Lacrosse Assn. Prepared by Jack Yates kclaxdad@gmail.com. Lax Clock Model 4. Lax Clock Model 4. Features Game Clock 4 Penalty Clocks Score Recorder LOUD Horn Batteries 4 AA batteries power the clock.

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Time Keeper Training(2)

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  1. Time Keeper Training(2) Kansas City Youth Lacrosse Assn. Prepared by Jack Yates kclaxdad@gmail.com

  2. Lax Clock Model 4

  3. Lax Clock Model 4 • Features • Game Clock • 4 Penalty Clocks • Score Recorder • LOUD Horn • Batteries • 4 AA batteries power the clock. • 2 9v batteries power horns (game and penalty expiration). • Extra batteries in field box. • Powering Up • Press power button. • Gives tone and runs internal diagnostics. • Setting Game Clock • Press Set/Clear Button in upper left part of clock.

  4. Game Clock • Please report to the scorer’s table 15 minutes before the start of the game to get the clock, make sure it boots up, get Personal Foul Tracking Sheet. • Setting Game Clock • Press Set/Clear button. • Once indicator appears to left of 00:00, enter time. • U-9=10 minutes, U11, 13 and 15=12 Minutes Running Time. • To enter, press number on number pad • 1 0 0 0 or 1 2 0 0. • If you make a mistake, push set/clear button to get back to 00:00. • Setting time for quarter and half-time breaks. • Officials keep time on quarter breaks and team time out. • Time Keeper times the Half=5 minutes. • Starting/Stopping Game Clock • Press All Clocks button on right side of number pad. • First press starts, second press stops clock.

  5. Time Kept • Game clock • Quarters and OT • Half Time • Running Clock • Stops only for • Official’s time out • Coach’s Time out when granted by official • End of Period • Restarts • When official resumes play after called time out • When official starts the next period

  6. Times by Division U-9: 10 minute running quarters U-11: 10 minute running quarters U-13&15: 12 minute running quarters Quarter Breaks: All Divisions 2 minutes(refs) Halftime: All Divisions 5 minutes Team Time Out: All Divisions 2 per half, 1 minute(refs)

  7. Lax Clock Model 4Penalty Clocks • Setting Penalty Clock • Use left side for team on that side and right side for team on that side. • Press set/clear button to left or right of penalty timer. • Enter appropriate time • 1.5 times the penalty announced by officials • 30 second technical=:45 • 1 minute personal foul=1:30 • 2 minute personal foul=3:00 • 3 minute personal foul=4:30 • Start penalty clock by pressing penalty clock button. • Game clock continues to run unless time out called. • Effective in 2014, no more than 3 players from a team can be in the penalty area. If more than 3, should kneel in team area until space available in penalty area. Penalty time does not start until space available in penalty area. • Penalty clock starts when player kneeling in penalty area or with restart whistle, whichever is later. • Releasing Penalty • Count down out loud final ten seconds 10. . . Then loudly announce “Released”

  8. Lax Clock Model 4Penalty Clocks • Penalty Clock Work Around • Because the clock is designed for stopped clock games, it is not always possible to enter another penalty while the penalty clock is running. Here is the work around: • Press penalty clocks button on lower right side to stop penalty clocks. • Quickly set time on second penalty. • Press penalty clocks button to start all penalty clocks. • This should add only a few seconds of penalty time during a dead ball situation.

  9. Timing Penalties • Remember penalties do not begin to run until player kneeling in penalty area, or when clock starts, whichever is later. • Remember to stop and reset clock if a penalty is released (and releasable) by goal scored by opponent.

  10. Lax Clock Model 4Horn Operation • Controlling Horn • Controlling Horn Volume • End of period horn is VERY LOUD, so avoid pointing it toward anyone. • If want reduced volume press horn volume button, which will reduce volume significantly to the same level as the horn when the penalty time is completed. This can be used when you have access to an air horn and want to use that instead of clock’s horn. • Using horn to signal end of time out, etc. • Press On button, will give LOUD horn signal until you press the Horn Clear button. To get Referee’s attention, hit horn twice. • Stopping Horn • When horn sounds it remains on. Let horn run for several seconds until acknowledged by official. • Horn turned off by pressing the Clear button.

  11. Other Timekeeper Points • Game Stop Clock Situations • In fourth period, if game score is tied or the differential is 2 goals or less at the 2 minute mark, the clock is stopped at every whistle until play restarted by official’s whistle. • Use the All Stop button to stop both game and penalty clocks. • Should differential return to a 3 goal differential, stopped clock situation is over unless the team behind scores another goal. • More than 4 penalties • A very rare situation, but should it happen timekeeper should note the time on the game clock and calculate the when penalty would expire. E.G, 1:30 personal foul penalty at 4:40. Penalty over at 3:10. A pen and paper on hand can be helpful. • Penalty Carry Over • If there is time remaining on the penalty at the end of a period, the penalized player must return to the penalty box at the start of the next period of play.

  12. Other Timekeeper Points • Releasable vs. Non-releasable penalties • If a player on Team A is in the penalty box and Team B scores, that player’s penalty period is released unless the official announcing the penalty states that the penalty is non-releasable (the signal for this is palms touching above the official’s head). This means the full penalty must be served. • If two players from different teams are assessed simultaneous fouls, (e.g. unsportsmanlike conduct for shoving or mouthing off to one another), then both fouls are deemed non-releasable and both must serve the full penalty time without regard to whether the other team scored. • If a player commits a flag down foul, and during the time between the flag being thrown and the restart is assessed a second foul, e.g. technical foul for push with possession followed by a non-releasable personal foul for illegal check to the head, the non-releasable foul is served first, and the other foul can be released by a goal scored after the time for the non-releasable foul has been served . • A player serving two fouls, neither of which is non-releasable, is released for both if the other team scores. • When in doubt, ask the official. • Assist the scorekeeper by helping determine who scored, the type of foul assessed (technical or personal), and verifying accuracy of the score sheet. • Use the Personal Foul Tracking Sheet.

  13. Fouling Out • A player whose current penalty is his fourth, or who with this penalty accumulated 5 or more minutes of assessed by the officials (not applying the 1.5 multiplier) is required to serve that penalty and his team will play man down. Upon his release, he has fouled out of the game and may be substituted for by his team.

  14. Some Other Time • U-9 Breaks • U-9 rules require a dead ball substitution twice during each period, roughly at the 7:30 and 3:30 remaining in the period. • Overtime • U-9 and U-11 games tied at the end of regulation play will not play a sudden victory overtime. U-11 games tied at the end of regulation will be recorded as a tie. • U-13 and 15 games tied at the end of regulation play will one 4 minute sudden victory running time overtime. Each team will have 1 two-minute time out. A game tied at the end of the OT period will be recorded as a tie.

  15. OOPS! • You will make mistakes because stuff happens • Forgetting to turn clock back on. • Accidentally turning it off. • Stopping all clocks when you only wanted to stop penalty clock on penalties released by opponent’s goal. • Backup Suggestions (iPhone Apps) • Keep Score-LAX Edition • Lax Time & Score • Lax Game Time (Best)

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