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ODMRP (On Demand Multicast Routing Protocol). COSC 6590 Fall 2007. Types of Multicast Routing in MANETs. Tree-based One path between a source-receiver pair AMRoute, AMRIS Mash-based Multiple paths between a source-receiver pair ODMRP, CAMP Hybrid Zone Routing Protocol (ZRP).
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ODMRP (On Demand Multicast Routing Protocol) COSC 6590 Fall 2007
Types of Multicast Routing in MANETs • Tree-based • One path between a source-receiver pair • AMRoute, AMRIS • Mash-based • Multiple paths between a source-receiver pair • ODMRP, CAMP • Hybrid • Zone Routing Protocol (ZRP)
Typical Multicast Routing Protocols • AMRIS: Ad Hoc Multicast Routing Protocol Utilizing Increasing ID Numbers • National University of Singapore • Georgia Institute of Technology • November 1998 [draft] • ODMRP: On-demand Multicasting Routing Protocol • University of California at Los Angeles • January 2000 [draft]
ODMRP • Things need to know: • Multicast Messages: • JOIN-QUERY (J-Q); • JOIN-REPLY (J-R);
ODMRP: Initialization phase (1) • Sender actions: • Downstream • Generate J-Q message; • Broadcast J-Q ; • Upstream • Receive J-R (include the shortest path);
ODMRP: Initialization phase (2) • Intermediate node actions:(Downstream) • Receive J-Q, omit duplicated ones (use cached sequence NO); • Store upstream node info; • Re-Broadcast J-Q;
ODMRP: Initialization phase (3) • Intermediate node actions:(Upstream) • Received J-R; • If node is on the path • Generate new J-R’ with node info and broadcast, established!
ODMRP: Initialization phase (4) • JOIN-REPLY message J-R of R1 J-R of I1
ODMRP: Initialization phase (5) • Receiver actions: • Downstream • Received J-Q; • Generate J-R with (path info); • Upstream • Broadcast J-R;
ODMRP: Maintenance phase • Soft state approach • Sender repeat J-R periodically to maintain; • Node joins • the same as Initialization phase; • Node leaves • Sender: stop sending J-Q; • Receiver: stop sending J-R; • Link-break • received new J-Q and reply with J-R;
Performance Comparison (1) • Packet Delivery Ratio as a function of mobile speed • # of data packets actually delivered to the destinations versus # of data packets supposed to be received • PDR of ARMIS is speed sensitive
Performance Comparison (2) • Packet Delivery Ratio as a function of # of senders • PDR of AMRIS is not sensitive to # of senders • ODRMP’s performance improves as number of senders increases
Performance Comparison (3) • Packet Delivery Ratio as a function of multicast group size • PDR of ODMRP is not sensitive to group size • AMRIS’s performance improves as member size grows
Performance Comparison (4) • Packet Delivery Ratio as a function of network traffic load • AMRIS has severe packet loss rate • ODMRP suffers less
Overhead Comparison (1) • Number of Control Bytes Transmitted Per Data Bytes Delivered as a function of mobility speed • Control bytes are control packets and data packet headers • Not speed sensitive • AMRIS has lower ratio
Overhead Comparison (2) • Number of Control Bytes Transmitted Per Data Bytes Delivered as a Function of # of Senders • AMRIS does not affected by number of senders • ODMRP may not be efficient in large network
Qualitative Comparison • Bandwidth Consumption • ODMRP tends transmit more control bytes than AMRIS • However, ODMRP has higher packet delivery ratio • Power Consumption • Depends on mobility speed, number of sender, network traffic load and etc. • Not a problem for vehicle based mobile nodes • Others
References • “Multicast over wireless mobile ad hoc networks: Present and future directions”, Carlos de Morais Cordeiro, Hrishikesh Gossain and Dharma P. Agrawal, IEEE Network, January 2003 • “A Performance Comparison Study of Ad Hoc Wireless Multicast Protocols”, Sung-Ju Lee, William Su, Julian Hsu, Mario Gerla, and Rajive Bagrodia, Proceedings of IEEE INFOCOM 2000 • “Exploring Mesh- and Tree Based Multicast Routing Protocols for MANETs”, Kumar Viswanath, Katia Obraczka and Gene Tsudik • “Capacity of Wireless Mesh Networks Understanding Single Radio, Dual Radio and Multi-Radio Wireless Mesh Networks” • “On the 802.11 Turbulence of Nintendo DS and Sony PSP Handheld Network Games”, Mark Claypool • www.wikipedia.org