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Explore the concept of pipelining, its benefits, and hazards in hardware design. Understand how pipelining improves throughput for multiple tasks. Learn about structural, data, and control hazards and their solutions in pipeline design. Discover the impact of pipeline stages on speedup and execution time.
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ECE 232Hardware Organization and DesignLecture 18Pipelining Maciej Ciesielski www.ecs.umass.edu/ece/labs/vlsicad/ece232/spr2002/index_232.html
Outline • Review • Microprogramming • Pipelining, basic concept • Hazards • Structural • Data hazards • Control hazards
A B C D Pipelining is Natural! Laundry Example • Ann, Brian, Cathy, Dave each have one load of clothes to wash, dry, and fold • Washer takes 30 minutes • Dryer takes 40 minutes • “Folder” takes 20 minutes
6 PM Midnight 7 8 9 11 10 Time 30 40 20 30 40 20 30 40 20 30 40 20 T a s k O r d e r A B C D Sequential Laundry • Sequential laundry takes 6 hours for 4 loads • If they learned pipelining, how long would laundry take?
6 PM Midnight 7 8 9 11 10 Time 30 40 40 40 40 20 A B C D Pipelined Laundry: Start work ASAP • Pipelined laundry takes 3.5 hours for 4 loads T a s k O r d e r
6 PM 7 8 9 Time 30 40 40 40 40 20 A B C D Pipelining Lessons • Pipelining doesn’t help latency of single task, it helps throughput of entire workload • Pipeline rate limited by slowest pipeline stage • Multiple tasks operating simultaneously using different resources • Potential speedup = Number pipe stages • Unbalanced lengths of pipe stages reduces speedup • Time to “fill” pipeline and time to “drain” it reduces speedup • Stall for Dependences T a s k O r d e r
Cycle 1 Cycle 2 Cycle 3 Cycle 4 Cycle 5 Load Ifetch Reg/Dec Exec Mem Wr The Five Stages of Load • IFetch: Instruction Fetch • Fetch the instruction from the Instruction Memory • Reg/Dec: Registers Fetch and Instruction Decode • Exec: Calculate the memory address • Mem: Read the data from the Data Memory • Wr: Write the data back to the register file
IFetch Dcd Exec Mem WB IFetch Dcd Exec Mem WB IFetch Dcd Exec Mem WB IFetch Dcd Exec Mem WB IFetch Dcd Exec Mem WB IFetch Dcd Exec Mem WB Pipelined Execution Time • Utilization? • Now we just have to make it work Program Flow
Ifetch Reg Exec Mem Wr Ifetch Reg Exec Mem Ifetch Ifetch Reg Exec Mem Wr Ifetch Reg Exec Mem Wr Ifetch Reg Exec Mem Wr Single Cycle, Multiple Cycle, vs. Pipeline Cycle 1 Cycle 2 Clk Single Cycle Implementation: Load Store Waste Cycle 1 Cycle 2 Cycle 3 Cycle 4 Cycle 5 Cycle 6 Cycle 7 Cycle 8 Cycle 9 Cycle 10 Clk Multiple Cycle Implementation: Load Store R-type Pipeline Implementation: Load Store R-type
Why Pipeline? • Suppose we execute 100 instructions • Single Cycle Machine • 45 ns/cycle x 1 CPI x 100 inst = 4500 ns • Multicycle Machine • 10 ns/cycle x 4.6 CPI (due to inst mix) x 100 inst = 4600 ns • Ideal pipelined machine • 10 ns/cycle x (1 CPI x 100 inst + 4 cycle drain) = 1040 ns
Time (clock cycles) I n s t r. O r d e r Im Dm Reg Reg ALU Inst 0 Im Dm Reg Reg ALU Inst 1 Im Dm Reg Reg ALU Inst 2 Im Dm Reg Reg ALU Inst 3 Inst 4 Im Dm Reg Reg ALU Why Pipeline? Because the resources are there!
Can pipelining get us into trouble? • Yes:Pipeline Hazards • structural hazards: attempt to use the same resource two different ways at the same time • E.g., combined washer/dryer would be a structural hazard or folder busy doing something else (watching TV) • data hazards: attempt to use item before it is ready • E.g., one sock of pair in dryer and one in washer; can’t fold until get sock from washer through dryer • instruction depends on result of prior instruction still in the pipeline • control hazards: attempt to make a decision before condition is evaulated • E.g., washing football uniforms and need to get proper detergent level; need to see after dryer before next load in • branch instructions • Can always resolve hazards by waiting • pipeline control must detect the hazard • take action (or delay action) to resolve hazards
Time (clock cycles) I n s t r. O r d e r Mem Mem Reg Reg ALU Load Mem Mem Reg Reg ALU Instr 1 Mem Mem Reg Reg ALU Instr 2 Mem Mem Reg Reg ALU Instr 3 Mem Mem Reg Reg ALU Instr 4 Single Memory is a Structural Hazard Detection is easy in this case! (right half highlight means read, left half write)
I n s t r. O r d e r Time (clock cycles) Mem Mem Reg Reg ALU Add Mem Mem Reg Reg ALU Beq Load Mem Reg Reg ALU Mem Control Hazard Solutions • Stall: wait until decision is clear • It is possible to move up decision to 2nd stage by adding hardware to check registers as being read • Impact: 2 clock cycles per branch instruction => slow
I n s t r. O r d e r Time (clock cycles) Mem Reg Reg Add Mem ALU Mem Reg Reg Beq Mem ALU Load Mem Mem Reg Reg ALU Control Hazard Solutions • Predict: guess one direction then back up if wrong • Predict not taken • Impact:1 clock cycles per branch instruction if right, 2 if wrong (right 50% of time) • More dynamic scheme: history of 1 branch ( 90%)
I n s t r. O r d e r Time (clock cycles) Mem Mem Reg Reg ALU Add Mem Mem Reg Reg ALU Beq Misc Mem Mem Reg Reg ALU Load Mem Mem Reg Reg ALU Control Hazard Solutions • Redefine branch behavior (takes place after next instruction) “delayed branch” • Impact: 0 clock cycles per branch instruction if can find instruction to put in “slot” ( 50% of time) • As launch more instruction per clock cycle, less useful
Time (clock cycles) IF ID/RF EX MEM WB add r1,r2,r3 Reg Reg ALU Im Dm I n s t r. O r d e r sub r4,r1,r3 Im Dm Reg Reg ALU Im Dm Reg Reg and r6,r1,r7 ALU Im Dm Reg Reg or r8,r1,r9 ALU Im Dm Reg Reg ALU xor r10,r1,r11 Data Hazard on r1: • Dependencies backwards in time are hazards
Time (clock cycles) IF ID/RF EX MEM WB Im ALU Im ALU Im Dm Reg Reg ALU Data Hazard Solution: • “Forward” result from one stage to another • “or” OK if define read/write properly add r1,r2,r3 Reg Reg ALU Im Dm I n s t r. O r d e r sub r4,r1,r3 Dm Reg Reg Dm Reg Reg and r6,r1,r7 Im Dm Reg Reg or r8,r1,r9 ALU xor r10,r1,r11
Time (clock cycles) IF ID/RF EX MEM WB lw r1,0(r2) Reg Reg ALU Im Dm Im ALU sub r4,r1,r3 Dm Reg Reg Forwarding (or Bypassing): What about Loads • Dependencies backwards in time are hazards • Can’t solve with forwarding: • Must delay/stall instruction dependent on loads
Designing a Pipelined Processor • Go back and examine your datapath and control diagrams • Associated resources with states • Ensure that flows do not conflict, or figure out how to resolve • Assert control in appropriate stage
Summary • Microprogramming is a fundamental concept • implement an instruction set by building a very simple processor and interpreting the instructions • essential for very complex instructions and when few register transfers are possible • Pipelining is a fundamental concept • multiple steps using distinct resources • Utilize capabilities of the Datapath by pipelined instruction processing • start next instruction while working on the current one • limited by length of longest stage (plus fill/flush) • detect and resolve hazards