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Here I have a model ready with v-ray physical camera. I have a directional light in a position where light can come directly through window. You can also use v-ray sun. For more info visit 3ds max course by LivetrainingLab<br>https://livetraininglab.pk/courses/3ds-max-training/
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Here I have a model ready with v-ray physical camera. I have a directional light in a position where light can come directly through window. You can also use v-ray sun.
Camera View • Let’s go to camera view and make a test render without volumetric lightening. Pretty good but a little flat.
Go to • Render> Environment >Atmosphere >Effect> Add. And then select v-ray environment fog. Follow these settings. Add another layer of v-ray environment fog. Follow these settings. Let’s see.
Fog Distance • Adjust the fog distance if you need to render.