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eBeckett: Using The Work Of Samuel Beckett To Teach Fundamental Computing Concepts

eBeckett: Using The Work Of Samuel Beckett To Teach Fundamental Computing Concepts. Damian Gordon. Motivation. Learning to program can initially be very difficult Two barriers to learning this skill are;

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eBeckett: Using The Work Of Samuel Beckett To Teach Fundamental Computing Concepts

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  1. eBeckett: Using The Work Of Samuel Beckett To Teach Fundamental Computing Concepts Damian Gordon

  2. Motivation • Learning to program can initially be very difficult • Two barriers to learning this skill are; • the abstract nature of programming, concepts such as variables, data types, arrays, etc. have no real world counterparts, and • programming requires an exactness of specification that contrasts strongly with the flexible nature of the English language.

  3. TeachingbyAnalogy

  4. So… • To understand how to program, you need to know how a computer computes…

  5. So… • To understand how to program, you need to know how a computer computes… • von Neumann Architecture: This means that they execute programs by accessing both instructions and data on the same storage device, which makes the computer a very flexible device.

  6. So… • To understand how to program, you need to know how a computer computes… • von Neumann Architecture: This means that they execute programs by accessing both instructions and data on the same storage device, which makes the computer a very flexible device. • The computer performs the following sequence of steps; • Fetch the next instruction from memory at the address in the program counter • Decode the instruction using the control unit • Increment the program counter • The control unit commands the rest of the computer to execute the instruction • Go to step 1

  7. So… • To understand how to program, you need to know how a computer computes… • von Neumann Architecture: This means that they execute programs by accessing both instructions and data on the same storage device, which makes the computer a very flexible device. • The computer performs the following sequence of steps; • Fetch the next instruction from memory at the address in the program counter • Decode the instruction using the control unit • Increment the program counter • The control unit commands the rest of the computer to execute the instruction • Go to step 1 • Fetch-Decode-Execute (FDE) cycle.

  8. But… • How do we explain all this to the students?

  9. We say that there’s a little man computer inside it ;-)

  10. Cartesian Theatre

  11. Cartesian Theatre

  12. Cartesian Theatre of the Absurd

  13. Beckett's most perfect piece of writing for the theatre Krapp’s Last Tape

  14. Krapp’s Last Tape:An Extended Analogy • Little Man Computer Krapp • the LMC room Krapp's Den • the stored information Krapp's Tapes • The analogy of the LMC paradigm becomes the extended analogy of "Krapp's Last Tape" which will hopefully be more dramatic and memorable for the students.

  15. Krapp’s Last Tape:An Extended Analogy • Student’s required to undertakes exercises • based on KLT and …

  16. Nexus Model of Learning Styles

  17. Nexus Model of Learning Styles

  18. Some Feedback • "Good practice for understanding specifications“ • "It was a bit of a laugh and brought the class together“ • "It made me think outside the box"

  19. Some Results

  20. Some Results

  21. Some Results

  22. Some Results

  23. Idea’s Encountered • Stored Program • Indirection (pointers) • Analysis of complex requirements • Serle’s Chinese Room Problem

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