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21 Principles OF. DEFENSE. Transition Defense. #1. High Pressure Sprint to defend All over the field No more than 3 passes. #2. Dropping Early Re-treating (no breakaways) Take away the SPACE BEHIND Defend the break-out. #3. Recovery runs Sprint BACK inside the D3RD
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21 Principles OF DEFENSE
#1 • High Pressure • Sprint to defend • All over the field • No more than 3 passes
#2 • Dropping • Early Re-treating (no breakaways) • Take away the SPACE BEHIND • Defend the break-out
#3 • Recovery runs • Sprint BACK inside the D3RD • Immediate Reset upfront
#4 • Scrums • Win the 50-50 BALL • Win the 2nd ball • Anticipate the random moment
#5 • Stepping • Sprint out after every clear • Close M3rd space & ball win • Lock them back into their half
#6 • Rotating • The Next Defender(s) • Leave your man & tackle • Expect her to get beat
#7 • Double Team • Double TEAM • Central players slide over to double • Double DOWN • Flank players come back to double
#8 • Pressing • 1st & 2nd EIGHTEEN 36yds • Close-out & Never allow a shot
#9 • Defending The 18 • Never let it bounce (HEAD) • Composure, back up, 1st time
#10 • Sliding • After ball is switched in the D3rd • 2nd cross is most dangerous
#11 • Clearing • High, Wide & FAR • Find the front & step
#12 • Diagonal • Defensive Cover lines • Never FLAT, Always DEEP
#13 • Screening • Deny the STAGING UPFRONT • Midfield intercepting these passes • Midfield doubling down these passes
#14 • Marking • We mark a MAN (player in our zone) • We mark a ZONE (space on the field) • We mark a SPACE (passing lane)
#15 • Forcing direction • Defend in UPFRONT • Defend out on SIDELINES • Defend left CENTRALLY
#16 • Positioning • Goal side (Mark in ADVANCED) • Ball side (Inside PINCHED) • Player Side (Inside Shoulder)
#17 • Necessary fouling • Break rhythm & momentum • Send a message
#18 • Compaction • Defend 2/3 of the field • Short, Tight & Pinched
#19 • Confrontation Lines • 4 combative lines of defense • Forward, Midfield, Defensive, GK
#21 • Trapping pockets • Defending THROW-INS • Your MAN is BEHIND you!
#20 • Fading/Framing • BEFORE every high ball into the 18 • AFTER every shot on goal