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CORRECTABLE ERROR Rule 2.10

CORRECTABLE ERROR Rule 2.10. Officials are going to miss calls, make mistakes and even inadvertently set aside a rule. For the most part- once the call is missed, the mistake is made – it is Usually too late to do anything about it

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CORRECTABLE ERROR Rule 2.10

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  1. CORRECTABLE ERRORRule 2.10 • Officials are going to miss calls, make mistakes and even inadvertently set aside a rule. For the most part- once the call is missed, the mistake is made – it is Usually too late to do anything about it • However, there are a few errors that can be corrected, if discovered in time. • The best advice for the crew is to stay focused, and to use excellent communications skills

  2. CORRECTABLE ERRORRule 2.10 YOU MUST KNOW THIS • The Five Correctable Errors • The Window of Time Allowed to Correct the Error • How to Resume Play

  3. CORRECTABLE ERRORRule 2.10 THE FIVE CORRECTABLE ERRORS: • Failure to award a merited free throw • Awarding an unmerited free throw • Permitting a Wrong Player to attempt a free throw • Attempting a Free Throw at the Wrong Basket (asleep) • Erroneously counting or canceling a score (usually when clock is running)

  4. CORRECTABLE ERRORRule 2.10 WINDOW OF TIME: • In order to correct any of the errors listed, the error must be recognized during the window of time • Since the first four errors involve free throw – the clock is stopped when these occur. • This window of time to correct an error –BEGINS – when the CLOCK STARTS • All start with a DEAD BALL • Once the clock is running – there will eventually be a DEAD BALL (remember there can be a dead ball with the clock running) • When this First Dead Ball becomes LIVE the window of time to correct…ENDS

  5. CORRECTABLE ERRORRule 2.10 • Since the other Correctable Error #5 – Erroneously Counting or Canceling a Score– usually happens with the clock running and the ball is DEAD(as in after a made basket) the window to correct is different • The Window of Time BEGINS when the error OCCURS and ENDS the SECOND TIME the ball becomes live. (Casebook Play 2.10.1 – 2.10.6)

  6. CORRECTABLE ERRORRule 2.10 HOW TO RESUME PLAY • If an error IS corrected – play shall be resumed from the POINT of INTERRUPTION • EXCEPTION • If the corrected error involves awarding a merited free throw (should have shot FT, but didn’t) and there has been NO CHANGE of TEAM possession since the error was made – play shall resume as after any free throw (Casebook 2.10.1a)

  7. CORRECTABLE ERRORRule 2.10 NOTES • If the error involves the shooting of a Free Throw: • #2 – shooting one when you shouldn’t • #3 – allowing the wrong shooter • #4 – shooting at the wrong hoop • The Free Throw and all the activity during it shall be canceled (Excluding Unsportsmanlike, Flagrant, Intentional or Technical) • Mistakes by the scorer can be corrected at any time – until approval of score • During the playing time BEFORE the error is recognized – everything shall count as if there were no error (points, fouls, time) • Read and Study Casebook Rule 2.10

  8. CORRECTABLE ERRORRule 2.10 REVIEW QUESTIONS to ASK: (Errors 1-4) “Has the clock started since the error?” • No – You CAN correct error • YES – “Have we had a dead ball since the clock started?” • If NO – You can correct the error • If YES - “Has that first Dead Ball become LIVE?” • If NO – you can correct the error • If YES – TOO LATE

  9. CORRECTABLE ERRORRule 2.10 CORRECTABLE ERROR #5 – ERROR COUNTING OR CANCELING SCORE “HAVE WE HAD TWO DEAD BALLS SINCE THE ERROR OCCURED?” • If NO – you can correct error • If YES – “Has the second dead ball become LIVE?” • If NO – you can correct the error • If YES – TOO LATE

  10. CORRECTABLE ERROR Errors are presumed to occur when the ball is dead. If the clock was stopped – correct before the first dead ball becomes live after the clock has started. If clock kept running – correct before the 2nd live ball.

  11. HERE’s WHAT TO KEEP IN MIND • Dead Ball - Error Made • Live Ball – Clock starts or keeps running. • 1st. Dead Ball – Correct to Here • 2nd. Live Ball – we are done!

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