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Fluid Technology. Tech Design Unit 4-1. The 4 states of matter are Solid Liquid Gas Plasma On your notes sheet, please list examples of each. Engagement. Fluid technology deals with matter in either the liquid or gaseous state.
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Fluid Technology Tech Design Unit 4-1
The 4 states of matter are • Solid • Liquid • Gas • Plasma • On your notes sheet, please list examples of each Engagement
Fluid technology deals with matter in either the liquid or gaseous state. • Now, identify a technology system that includes a fluid system as a subsystem. Fluid Technology
A heating or cooling system in a building. An example..
How would you define Fluid Technologies? • Reminder (mechanical technology is the technology of putting mechanical parts together to produce, control and transmit motion.) Re: definition
“Using fluid, either gaseous or liquid to apply force or to transport” • Can you name some fluid technology components that produce, control or transmit motion? Definition
Devices – pumps, valves, pipes, air ducts, etc • The Industrial Revolution saw a shift from an agricultural based society to an industrial based economy, beginning in England around 1750. • What were some important fluid technology developments that were important during the IR? Industrial Revolution
Water turbines • Steam engines Industrial Revolution
All systems use liquids or gasses to operate mechanical devices or to circulate fluids. • They all have common components, system design, controls, performance evaluation, similar science concepts, and mathematical applications. Explanation
Hydraulic systems use a incompressible fluid, such as oil or water, to transmit forces from one location to another within the fluid. Most aircraft use hydraulics in the braking systems and landing gear. Pneumatic systems use compressible fluid, such as air, in their operation. Some aircraft utilize pneumatic systems for their brakes, landing gear and movement of flaps. • Pascal's law states that when there is an increase in pressure at any point in a confined fluid, there is an equal increase at every other point in the container. Pascal’s Prinicple