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1. Status And Best Practice European Digital Signage Adrian J Cotterill
Interim Executive and Industry Analyst Specialising in Digital Out of Home and Web 2.0
Co-Founder DailyDOOH and WeAreON.com
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3. 3 Definition of Digital Signage
“A network of displays that can be remotely managed and whose business model revolves around merchandising or advertising”
Source: Frost & Sullivan
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8. 8 Content For Profit Do customers remember the advertising they see on the screens?
Does advertising on your network increase brand perception lift?
Does the advertising prompt unplanned purchases? Normal Commercial Rules Apply!!
Shoppers are conditioned to move through stores, not to stop, look and listen, some examples...
VMG / CCUK 10 Seconds
Neo Advertising 15 Seconds in Food Courts, 7 to 10 seconds elsewhere
Tesco Screens 5 Seconds
Eye Corp 7, 7, 7 and 3
9. 9 European Activity 2001 – 2007
Netherlands
United Kingdom
France
Scandinavia
(Emerging Markets)? 2008
Germany
Netherlands
United Kingdom
Scandinavia
France
Turkey
Spain
Poland
Greece
Italy
10. 10 Retailers in Europe :(
Legacy Music Systems meant legacy music providers, meant sometimes poor / token Screens, disjointed rollouts
Lack of IT involvement in projects meant Screen Network providers / aggregators moved in
Tesco TV slowed grocery rollouts :)?
Retail downturn has meant more focus on quality and ambience ('retail theatre')?
Neo Advertising doing a great job in Retail (and Malls)
Tesco Screens has got grocery sector excited (again)?
11. 11 Legacy Offline Screens You have Screens1, but can you guarantee…
that they are turned on?
that they are playing relevant content?
You have Content2 but can you…
target your customers by time of day or week or make seasonal variations?
sell what you have, not what you think you have?
sell more of what's selling not what's not selling?
12. 12 Industry Problem = IT Opportunity Content Delivery (is it Guaranteed?)?
Compliance for Digital Signage and Screen Networks
Relevance with regard customer habits, buying patterns, stock levels, time of day etc.
13. 13 Imitate The Norm It's not Television
Think Poster+ / Animated Posters rather than TV-
It's not (actually) Digital Signage
Digital Out of Home is a Content Delivery Business
Think of the 4th Screen, whether that be mobiles, Kiosks, Interactivity etc.
14. 14 Content Delivery Roadmap
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16. 16 wrong adverts
embarrassing brand collision
wrong colour schemes
can't choose music
no interactivity
no ambience
presenter led
family values
wrong language
bad language
17. 17 Cost Reduction of POS (print and delivery)?
Instant customer “message - action“
Brand Enhancement; adds another dimension to customer experience during visit
Time of day content targets specific types of customer (propensity to purchase)?
Centrally controlled campaign management tools
Brand relevant “feel good’ editorial content
Third party brand partnership activity (media revenue)? Why Retail Digital Signage?
18. 18 Trends
Screens won’t be (traditional) Screen Shaped
Device based signage solutions will start to prevail
Digital Street Furniture
User Generated Content (UGC)
Predictions
Bluetooth as an out of home medium will die
Major Cities will have issue with Visual Clutter
People will see digital out of home as the industry to be in
19. 19 Buy From / Work With Solution Providers!!! A Clear Strategy and Vision
Customer retail psychology
Marketing communications
Video graphic design
Technology - AV/IT
What Happens if the Vision is Not Thought Through?
Screens in the wrong places
Content may be inappropriate for the retail locations
Channel not a commercial success Screen Layout in Relation to Customer Purchasing Pattern
Where should the screens be placed?
How many screens?
What size?
Screen Content
What content should go on screens?
What’s the eye-on-screen dwell time?
How long should content segments be?
How should it be day-parted?
What is the wear-out time?
20. Sound matters Sound affects people powerfully, altering their behaviour
Primary effects are physiological, psychological, cognitive, behavioural
Research has shown that sound can increase retail sales by over 30%
Most retail sound is arbitrary, incongruous and hostile
Main effect is to reduce dwell time and therefore sales
How to design an effective soundscape
Create audio brand guidelines (ABG)?
Remove inappropriate noise
Optimise acoustics and install a decent sound system
Design an effective background sound using psychoacoustics and ABGs
Add foreground sound that is targeted, appropriate, valuable
Consider the whole soundscape and listen: shut your eyes!
Test and test again