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HUMAN TRAFFICKING (brainstorm). GOAL: a realistic game about a group of captives (for 15+ y.o.) PURPOSE: to explore interaction among different people in a crisis. CHARACTERS. pregnant woman drug addict military man teenager old man/woman/couple spy/betrayer (implanted by gangs)
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HUMAN TRAFFICKING (brainstorm)
GOAL: a realistic game about a group of captives (for 15+ y.o.) PURPOSE: to explore interaction among different people in a crisis
CHARACTERS pregnant woman drug addict military man teenager old man/woman/couple spy/betrayer (implanted by gangs) very rich person mother + child representatives of different religions representatives of sexual minorities
Ann, 30-35 • Came from Slovakia; • pregnant; • Sent to vacation by her husband, who didn’t check carefully the tour and its organizers; • A housewife
Eric/Erica, 27 • Came from Finland; • Drug addict; • Came for cheap drugs; • A postman; was in debt and threatened to be put to human trafficking; managed to pay off the money and promised himself to never use drugs again; failed to do so
Marta and Tomas, an old German couple • Pensioners (retired clerks) • Marta is short-signed
Leo/Leona, 40 • Came from Austria; • Chief manager of OeN-Bank; • Sex tourist
Dolores, 45 and Nik/Nika, 12(mother and her child) • Came from Spain; • Dolores is a human rights activist; • Her child is fond of vampires; • Came on a Dracula-tour
Padre Pablo, 37 • Came from Spain; • Visiting a catholic comminity meeting; • Attracted to boys
Michael and Jan/ Michele and Jane, 30-35a gay couple • came from Germany • Newly weds; • Atheists; • Went on a honeymoon
Glen, 45 • A spy; • His family (a wife and two children) is kept hostage; • He has to inform the kidnappers, otherwise they promised to kill his family
RELATIONS sympathy, support, understanding, eager to help Ann---------------------------------------------------------------------------------------------------Eric/Erica liking, sometimes annoyed, paying not much attention Eric/Erica--------------------------------------------------------------------------------------------Ann respect, praise, try to be close on his(her) tail, have their own interest Marta&Thomas------------------------------------------------------------------------------------Leo/Leona irritated, looks down on them, always emphasizes her high position Leo/Leona----------------------------------------------------------------------------------------Marta&Thomas love from first sight, affection, sexual attraction, longing for staying tête-à-tête Leo/Leona--------------------------------------------------------------------------------------------Glenn licks her (his) boots, afraids, fawns on her to be in favour and to round up her support Glenn---------------------------------------------------------------------------------------------------Leo/Leona
respect, feel under protection, believe and trust Dolores&Nik/Nika------------------------------------------------------------------------------------Pablo trying to gain her favour, advises how to live sinless life, makes accents on upbringing boys Pablo--------------------------------------------------------------------------------------------Dolores likes very much, cherishes, jokes, wants to stay one-on-one Pablo------------------------------------------------------------------------------------Nik/Nika defiance and strong contempt, trying to unmask him, always bullying him Michael/Michelle&Jean/Jain---------------------------------------------------------------------------Pablo patient, moralizing, sometimes offensive, afraids of being unmasked Pablo---------------------------------------------------------------------------Michael/Michelle&Jean/Jain
SCENES AND EVENTS nervous breakdown ransom blackmail health problem failed escape negotiations sacrifice death girls’ selection organs trade labeling people
MOODS insecurity anger suicidal hopelessness surprise love survival instinct intolerance stratification
GAME MASTERS criminals/kidnappers the police group helping hints: phone call, rumours, radio message, fresh media, etc.
STYLE physical uncomfortable “far-stretched” behaviour
PROPS & SETTINGS dark room little furniture hard materials (metal, stone, etc.) weapons (threatening, not using) special props, identifying characters
OFF GAME kidnapping scene flashback scenes trying out characters beforehand (thoroughly prepared workshops) serious debriefing of a special kind and form