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What does it mean. Technological breakthrough or discontinuity initiates an era of intense technical variation and selection culminating in single dominant designOver the time 50% of the implementations are based on dominant design, only one design can meet this goalMany researches suggest that te
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1. Dominant DesignTechnological Discontinuities and Dominant Designs: A Cyclical Model of Technological ChangePhilip AndersonMichael L TushmanTulkitsee: Heikki Virkkunen
2. What does it mean Technological breakthrough or discontinuity initiates an era of intense technical variation and selection culminating in single dominant design
Over the time 50% of the implementations are based on dominant design, only one design can meet this goal
Many researches suggest that technological change can be characterized as a sociocultural evolutionary process of variation, selection and retention.
3. Life cycle of dominant design Technological discontinuity 1
-Era of Ferment
-Design competition
-Substitution
Dominant Design 1
-Era of incremental change
-Elaboration of dominant design
Technological discontinuity 2
etc
4. Technical discontinuity Rare and irregular intervals in every industry an innovation appear that command a decisive cost or quality advantage over current solution
Innovations depart dramatically from the norm of continuous incremental innovation that characterizes product classes
Triggers a period of ferment that is closed by emergence of dominant design
These discontinuities either affect underlying processes or the product themselves
5. Process vs. Product discontinuities Process
Catalytic cracking of petroleum
Electronic imaging (vs light-lens copying)
Genetic engineering Product
Jet (vs piston) engines
Diesel (vs steam) locomotives
-Electronic (vs mechanical) typing
CT scanners (vs x-rays)
6. Competence-enhancing and competence-destroying discontinuities Competence-enhancing discontinuity presents new ways to enhance productivity based on previous knowledge
Usually works by retrofitting new parts of machinery to previous ones that automates tasks that were done by hand before, but still needing expertise to make it really work
7. Competence-enhancing and competence-destroying discontinuities Competence-destroying discontinuity presents new process or way to produce end product which renders obsolete the previous process knowledge
Usually introduces completely new machinery or processes
Allows newcomers to enter the field
8. Example: flat-glass industry At the beginning, dominant design was hand cylinder blowing
-Needed artisan with skills
1903 The Lubbers machine
-Displaced the artisan
-Competence-destroying
1907 Improved Lubbers machine
-Competence-enhancing
1917 The Colburn process
-Displaced Lubbers machine
-Competence-destroying
Finally float-glass process, combined window and plate glass industries
9. Era of Ferment Introduction of radical advance increases variation in product class
New innovations are usually crude and experimental when introduced
In era of ferment, companies benchmark the new innovations and numerous implementations that occur
Social, political and organizational dynamics select single industry standard or dominant design from number of technological opportunities
Ends with the emergence of dominant design
10. Era of Ferment Old innovations are rarely just vanishing
Business is built on previous innovation and companies need time to absorb and learn new technology
New technology rarely works well and old technology is stretched to its limits to make last performance increases
11. Era of Ferment Variation of new innovation occurs
Technology is not understood and because each company wants to differ from competitors
HD-DVD vs blu-ray, SACD vs DVD-Audio, Amiga vs Mac vs. x86
The number of new designs introduced during era of ferment is greater than during the following era of incremental change
12. Birth of dominant design Dominant design emerges from market demand which is affected by combination of technological possibilities and individual, organizational and governmental factors
Majority of potent adopters will wait the emergence of dominant design before investing to new technology
Emergence of standard is a prerequisite to mass adoption and volume production of nextgen technology and sales will peak after the era of ferment
Discontinuity itself will not be dominant design because they are shaped by technical variation in the era of ferment
Could the dominant design be created artificially, by market demand?
13. Birth of dominant design When patents are not a significant factor, techical discontinuity is followed by single standard
Variation is driven by random technological breakthroughs, and technological discontinuities initiate technological rivalry between alternative technological regimes -> Alliances -> multiple standards?
If competition process is artificially forestalled, dominant design may not emerge. This is a case when company builds a thick layer of patents protecting dominant design and controls the diffusion via strategic license decisions. In these cases the emergence of dominant design is a matter of strategic choice for the innovating company
Market power can put enough weight behind a particular design to gain popular fame thus making it dominant design
14. Era of incremental change Emergence of dominant design changes the competitive landscape, new designs must win market share from old de facto standards
After dominant design arises, technological progress is driven by numerous incremental innovations of new dominant design instead of trying to invent new ones
Technological regime becomes more orderly.
Most of the total performance improvement over the lifetime of technology will occur outside era of incremental change
Focus of competition shifts from higher performance to lower costs and differentiation via minor design variations and strategic positioning tactics
15. Benefits of dominant design Dominant design permits companies to design standardized and interchangeable parts to optimize organizational processes, volumes and efficiency
Customer point of view: dominant design reduces product-class confusiond and decrease prices
Dominant design reduces variation. Downside: creates monopolies in some cases
Competence-destroying dominant designs will be implemented by newcomers of the industry while competence-enhancing dominant designs will be implemented by oldschoolers which already have invested in previous processes and knowhow. It's easier for newcomers to start from scratch.
16. Market force behind dominant design Producers and customers accept a package of relatively well known innovations in favor of technical excellence in order to reduce technical uncertainty -> dominant design is not frontier of technical performance
Apple II & VHS were not best products of the day but provided the best overall package market needed
Sales peak after dominant design emerges due to lower costs and public acceptance
17. Fin