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Generic Sensory Prediction. Bill Softky Telluride Neuromorphic Engineering Workshop Summer 2011. ----------------- Abstract trends -----------------. Predictive feedback. Feedforward “compression”. ----------------- raw sensory stream ---------------. Today: ONE compressor.
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Generic Sensory Prediction Bill Softky Telluride Neuromorphic Engineering Workshop Summer 2011
----------------- Abstract trends ----------------- Predictive feedback Feedforward “compression” ----------------- raw sensory stream ---------------
Today: ONE compressor. Use the white images to predict the moving green ones
Axioms • Trans-modality: light, sound, tactile • Temporal • Unsupervised • Spatiotemporal compression • Strictly non-linear problem • Fake data for ground-truthvalidation
Tricks • Reversible piece-wise linear interpolation/extrapolation • Represent sub-manifold • Compress space and time separately • Sparse • CPU-intensive (for now) • ”Hello World” reference implementation
The sensory input space • Low noise • High-dim: 8x8 = 64-pixel vector • Continuous motion 360 degrees • Constant speed • Toroidal boundary conditions 8 8
How to learn this unsupervised? • Discover/interpolate/extrapolate low-dimmanifold • Discover/predict temporal evolution • Generalize across speeds
Intrinsic generating structure • Points generated from 2-d (x,y) + toroidalmanifold • HIGHLY nonlinear Y X
Using “Isomap” to discover manifolds 1. Points on continuous low-dim manifold embedded in N-dim 2. i) inter-point matrix Dij ii) convert to via-neighborDij iii) Pick top few Principal Components (u, v) as axes u v 3. Result: matched lists of low-dim and N-dim for each point (x1, x2, x3, x4, …x64) (u, v)
Manifold stored by 30-1000 “parallel pearl pair” table 64-dim 4-dim
Parallel paired pearl-polygon projection (“interpolation”) Find 3 closest high-dim pearls On their triangle, interpolate to closest match Project to corresponding low-dim mix (same convex weights)
Bi-directional: same scheme low-dim to high-dim! “Pseudo-inversion”? “Cleaning up”?
Dim-reduction recipe doesn’t matter: Isomap~Local Linear Embedding (“LLE”)
Reconstruction fidelity varies by… • # pearls • Manifold & sensory dimension Why?
Scaling heuristic: minimum “pearls per axis” • (low-D + 1) points define local interpolation (cont’s plane/polygon) • # axes = {25, 64, 121} • Min # pearls = (low-D + 1 ) X (#axes)
actual EXTRAPOLATION fidelity = 64-dim dot product = actual vs. “constant velocity” extrapolation “constant velocity” extrapolation
Scaling redux: minimum “pearls per axis”….now curved saddle (not plane) for continuous derivative • (low-D + 3) points define local saddle • # axes = {25, 64, 121} • Min # pearls = (low-D + 3 ) X (#axes)
Discover/interpolate/extrapolate manifold • Discover/predict temporal evolution • Generalize across speeds
Local “motion” extrapolation needs state+direction Bi-linear “Reichart detector” A x B D Now: tril-linear mapping A x B x C D D’ D A B A’ D C B A
Cross/outer product tri-linear vector equal time-intervals A x B x C = 4x4x4 = 64-dim C B DT A4 A3 A2 A1 A DT C2 B4 C4 B4 B4 C4 C4 C4 C4 C4 C4 C4 C4 C4 C4 C4 C4 B4 C4 C4 C4 B3 C3 C3 C3 C3 C3 C3 C3 C3 C3 C3 C3 B3 C3 C3 C3 B3 B3 C3 C3 B2 C2 B2 C2 C2 B2 C2 B2 C2 C2 C2 C2 C2 C2 C2 C2 C2 C2 C2 C1 C1 C1 C1 C1 C1 C1 C1 C1 C1 C1 C1 B1 C1 B1 C1 B1 C1 C1 B1
D (4-dim out) Accumulate linear “transition matrix” A x B x C D 4 x 4 x 4=64-dim 4-dim (like 4th-rank tensor, 3rd-order Markov) Accumulate every outer product {A x B x C, D} D A x B x C A x B x C (64-dim in)
Make one prediction for state D(t) • Choose many recent triplets with differentDT • Use all recent history A1 B1 C1 D1(t) DT1 DT1 DT1 C2 A2 B2 Average these to predict D(t) D2(t) DT2 DT2 DT2 C3 A3 B3 D3(t) DT3 DT3 DT3 Transition matrix
30 paired-pearls: • “bad” prediction • Avg accuracy 0.50
1000 paired-pearls: • “good” prediction • Avg accuracy 0.97
Discover/interpolate/extrapolate manifold • Discover/predict temporal evolution • Generalize across speeds
“Speed invariance” • Learn on one “speed” • Assume transitions apply to all speeds • Rescale DT by d/dt(raw distance) fast dist{X(t) - X(t-Dt) slow Dt
Learned speed Double-speed Half-speed
Discover/interpolate/extrapolate manifold • Discover/predict temporal evolution • Generalize across speeds
Future Directions • Echo-cancelling (“go backwards in time”) • Sudden onset • Multiple objects • Control • Hierarchy Current needs: • Cool demo problems w/”ground truth” • Haptic? Rich structure? • Helpers!