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Virtual Worlds in Education: Second Life. Miri Shonfeld Porto Alegre, Brazil. Why do we want to use virtual worlds?. Global class Meeting experts Simulation Field trips Community inquiry Sense of Community Engage students in learning. Dr. Miri Shonfeld University of Texsas.
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Virtual Worlds in Education:Second Life Miri Shonfeld Porto Alegre, Brazil
Why do we want to use virtual worlds? • Global class • Meeting experts • Simulation • Field trips • Community inquiry • Sense of Community • Engage students in learning
Are you ready for departure? http://www.youtube.com/watch?v=szsn72eQijg
What is second life? http://secondlife.com/whatis/ Go to Second Life http://secondlife.com
Who Kows? Have you heard before? Do you think that it is a good place for education?
Every one can create his won world Property—buy Linden Dollar Conferences, Lessons, creation of collaborative movies, games and information Speaking…Laughing,,, A real world
In 2011 most of the educational environment will be based on VW !?
Teachers in Second Life • Lecture place • Meeting Place • Materials Building • Advisory Meeting • Lessons Recordings • Theatre • Films • Creations • Animal Corner ISTE An Educational Organization
Uses in Education • Simulation • Collaboration • Brain storming • Real Learning
Examples Museum Tour History Adventure Science Lab
Places to learn about seconf life… Join a community…Web2 Blogs Wiki’s Ues in Education Forums Journals
Virtual World Quest A project with Dr. Resta(USA), Dr. Yaniv(Canada) and Dr. shonfeld(Israel) • Collaborative inquiry activity • Designing a VW Quest. • Working with team members
The objectives of VWQuest • Engage students in learning • Find the advantages of Virtual Worlds to learning. • Employ effective self-directed learning skills • Develop inquiry based learning in students classes • Collaborate effectively as a member of an international group in virtual worlds.
The Zoologist Drinking water or potable water is water of sufficiently high quality that it can be consumed or used without risk
Information from the WebQualities of drinking water • http://www.who.int/water_sanitation_health/dwq/guidelines/en/ • http://www.engineeringtoolbox.com/water-salinity-d_1251.html Articles The footprint of the desalination processes on the environment
The criteria panel and the sliders for the evaluation of each alternative solution
Thomson NETG Thomson Netg (SLurl) offers training in Cisco and Microsoft Certification, business development, sales and customer service skills.The company uses Second Life to run live classes, to provide mentorship and to offer on-demand training with individualized media and streamed audio and video presentations or podcasts. They use the unique qualities of the a shared 3D space to allow students to interact with technology demonstrations and to enact elaborate role plays.Watch a YouTube video - A tour of Thomson NETg in Second Life or read more on Second Life | Success Stories.
The value of Integration of 3D3C • We define the Real Virtual Worlds as a combination of • 3D: controllable environment, one can both, zoom, change camera, see with time etc. • Community: it is with real people, people can create groups, there is a system that allow communities to blossom. • Creation: there is a way to build content, services, and stuff. • Commerce: there is an ability to connect real economic value (real money). • The goal of the definition allow us to focus our efforts. • Source: Sivan Y. (2008). 3D3C Real Virtual Worlds Defined: The immense potential of merging 3D, community, creation, and commerce. Journal of Virtual Worlds Research, Vol 1, Issue 1 (special issue: Virtual worlds research: Past, present & future) ISSN: 1941-8477