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Research task:. Gathering s ources for Japanese animation. Google Scholar. Topic: Japanese animation Searching for recent articles; relevant to today Unexpected result – ethics involved in Japanese animation
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Research task: Gathering sources for Japanese animation
Google Scholar • Topic: Japanese animation • Searching for recent articles; relevant to today • Unexpected result – ethics involved in Japanese animation • Recent journal article explaining exploitation of young animators (Okeda and Koike 2011) • Interesting psychology associated with Japanese animation • Contrast to other researched articles; about the animation itself • From a source purely based around academic journals • In depth study into the psychological side (Teshigwara 2010)
SHU Library • Searching for documents involving ethics of Japanese animation. • Result: Journal about cartoons causing epileptic fits in children (Watts 1998) • 2. Searching for documents involving poor working conditions of Japanese animators. • Result: Newspaper article about young animators refusing to work due to poor pay and working conditions (Nakamoto 2005)
3. Searching specifically for books on production of Japanese animation. • Result: Book on animation art of anime and other digital media (Beck and Ball 2004) • Unable to locate books in the library referring specifically to the psychology of Japanese animation (like the psychology behind the voicing) • Unable to locate the exact articles found from Google Scholar research • Using SHU Library search suggests developments in Japanese animation are primarily covered in articles as opposed to books
Industry websites • Attempting to find more information about the importance of voice acting; after little success with researching books on the topic • Discovered a site based around the importance of voice acting • Website explains how the choice of actor is vital for the part (Voice Acting, no date) • Less well covered areas of researched in books are often replaced by sources on the internet (websites, articles etc.)
References OKEDA, Daisuke and KOIKE, Aki (2011) The Real Face of the Japanese Animation Industry. Creative Industries Journal, Volume 3, Number 3, 261-271. TESHIGAWARA, Mihoko (2010) Voices in Japanese animation: How people perceive the voices of good guys and bad guys. [online] Working Papers of the Linguistics Circle. Last accessed 15th October 2011 at journals.uvic.ca/index.php/WPLC/article/view/5174 WATTS, Johnathan (1998) “Pocket Monsters” fell Japanese children. Lancet, Volume 351, Issue 9095, 40. NAKAMOTO, Michiyo (2005) Learn times in Japan’s golden age: FILM: The animation industry’s worldwide success is being threatened by financial weaknesses. The Financial Times (London Ed.) 18th January, 12. BECK, Jerry and BALL, Ryan (2004) Animation art: from pencil to pixel, the history of cartoon, anime & CGI. London, Flame Tree. Voice Acting (no date) Anime Vice [online] Last accessed 15th October 2011 at http://www.animevice.com/voice-acting/22-44/