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Online Youth Engagement. James Collins @ JamesCollinsJr Smithsonian Center for Learning and Digital Access. Digital Access Learning Research Learning Experiences. (1) Improve the discoverability of and access to Smithsonian digital content for learning.
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Online Youth Engagement James Collins@JamesCollinsJr Smithsonian Center for Learning and Digital Access
(1) Improve the discoverability of and access to Smithsonian digital content for learning
LRMI / Learning Registry Image: http://learningregistry.org/
(2) Research the intersection of the needs of learners and educators, and the capabilities of the Smithsonian
Digital Learning Resources Projecthttp://smithsonian-digital-learning.wikispaces.com/
(3) Creation of youth-focused digitally-accessible learning experiences
Smithsonian Gaming • Youth-focused • Inspirational vs. didactic • Multiple subjects • Support materials for educators
Online Youth Engagement James Collins@JamesCollinsJr Smithsonian Center for Learning and Digital Access