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Online Youth Engagement

Online Youth Engagement. James Collins @ JamesCollinsJr Smithsonian Center for Learning and Digital Access. Digital Access Learning Research Learning Experiences. (1) Improve the discoverability of and access to Smithsonian digital content for learning.

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Online Youth Engagement

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  1. Online Youth Engagement James Collins@JamesCollinsJr Smithsonian Center for Learning and Digital Access

  2. Digital AccessLearning ResearchLearning Experiences

  3. (1) Improve the discoverability of and access to Smithsonian digital content for learning

  4. Smithsonian Educationlearning.si.edu

  5. LRMI / Learning Registry Image: http://learningregistry.org/

  6. (2) Research the intersection of the needs of learners and educators, and the capabilities of the Smithsonian

  7. Digital Learning Resources Projecthttp://smithsonian-digital-learning.wikispaces.com/

  8. Smithsonian Gaming WikiSmithsonianGaming.wikia.com

  9. (3) Creation of youth-focused digitally-accessible learning experiences

  10. Smithsonian Quests™SmithsonianQuests.org

  11. Smithsonian QuestsSmithsonianQuests.org

  12. Smithsonian Gaming • Youth-focused • Inspirational vs. didactic • Multiple subjects • Support materials for educators

  13. Smithsonian GamingYouth-focused

  14. Smithsonian GamingInspirational

  15. Smithsonian GamingMultiple Subjects

  16. Smithsonian GamingSupport Materials

  17. Online Youth Engagement James Collins@JamesCollinsJr Smithsonian Center for Learning and Digital Access

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