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Unlock the secrets of HCI theory and principles with Prof. Alan Dix. Dive into design, navigation, prototyping, and user scenarios. Learn to create functional and user-friendly interfaces. Visit Alan's site for more resources.
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who I am Alan Dix part-time Professor at Lancaster part-time entrepreneur at aQtive and vfridge email: alan@hcibook.com http://www.hiraeth.com/alan/ http://www.hcibook.com/ http://www.aqtive.com/
BIGUI - theory and principleslecture plan • why – design and commercial context • one-by-one – WIMPish Elements • putting them together – screen layout and design • the big picture – navigation and dialogue • rainbow – colours in the eye and on the screen • deep within – event-driven interfaces
why – design and commercial context • what is a user interface? • useful, usable and used • prototyping • know your user • scenarios
what is a user interface? not just screen design!
what is a user interface?not just screen design! the whole systemfrom the user's viewpoint
useful, usable and used • useful • functional, does things • usable • easy to do things, does the right things • used • pretty, available, acceptable to organisation
OK? design prototype evaluate done! re-design prototyping • you never get it right first time • if at first you don’t succeed …
pitfalls of prototyping • moving little by little … but to where • Malverns or the Matterhorn? need a good start point need to understand what is wrong
know your user • who are they? • probably not like you! • talk to them • watch them • use your imagination
scenarios • what will they want to do with your system? • step-by-step walkthroughs • what can they see (sketches, screen shots) • what do they do (keyboard, mouse etc.) • what are they thinking? • use them throughout design (c.f. use cases)
and more ... Human–Computer Interaction HCI loads of theory and methods you could write a book on it ...
who it was Alan Dix alan@hcibook.com http://www.hcibook.com/ http://www.hiraeth.com/alan/ http://www.aqtive.com/